All details in this unit profile for COIS12036 have been officially approved by CQUniversity and represent a learning partnership between the University and you (our student).
The information will not be changed unless absolutely necessary and any change will be clearly indicated by an approved correction
included in the profile.
This unit shows the importance of designing easy-to-use Web-based applications. Topics include the underlying theories of human-computer interaction, design principles, guidelines, evaluation, and social and individual impact.
Practical hands-on include the design, development and testing of a Web-based application using contemporary software development tools.
Career Level: Undergraduate
Unit Level: Level 2
Credit Points: 6
Student Contribution Band: 8
Fraction of Full-Time Student Load: 0.125
Pre-requisites or Co-requisites
Prerequisite: COIT11222 Programming Fundamentals
Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit,
should drop the subsequent unit before the census date or within 10 working days of Fail grade notification.
Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability.
See details in the Assessment Policy and Procedure (Higher Education Coursework).
Offerings For Term 2 - 2022
All on-campus students are expected to attend scheduled classes –
in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory.
International students, on a student visa, must maintain a full time study load and meet
both attendance and academic progress requirements in each study period
(satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).
This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task,
based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%,
or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must
also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task,
as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the
University’s Grades and Results Policy
for more details of interim results and final grades.
This list is not an exhaustive list of all University policies.
The full list of University policies are available on the CQUniversity Policy site.
Previous Student Feedback
Feedback, Recommendations and Responses
Every unit is reviewed for enhancement each year. At the most recent review,
the following staff and student feedback items were identified and recommendations were made.
Feedback from Unit Evaluation
Students provided positive comments about assessment feedback and about the analytical thinking involved in the unit.
Continue as is and adopt this approach as part of the teaching team's best practice.
Feedback from Unit Evaluation
Discussion forum is under-utilised.
Weekly items such as 'points to ponder' will be posted to encourage students to discuss specific topics.
Unit Learning Outcomes
On successful completion of this unit, you will be able to:
Describe the relationship between human computer interaction and interaction design
Demonstrate the main principles of interactive design through critical evaluation of an appropriate interactive Web-based application.
Demonstrate how human-computer interaction design and development methods are employed during the development of human-computer interaction prototypes and end user testing.
Apply the knowledge of human-computer interaction design and development methods in the construction of a small interactive Web-based application.
Demonstrate the knowledge and skill sets required in using appropriate software tools in the development of interactive Web-based application.
Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is in use in over 100 countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles.