CQUniversity Unit Profile
COIT11134 Object Oriented Programming
Object Oriented Programming
All details in this unit profile for COIT11134 have been officially approved by CQUniversity and represent a learning partnership between the University and you (our student).
The information will not be changed unless absolutely necessary and any change will be clearly indicated by an approved correction included in the profile.
General Information

Overview

This unit is designed to extend your understanding of object-oriented programming principles, complex data structures and algorithms. You will learn to develop interactive software applications using a modern programming language, integrated development environment (IDE), and graphical user interface (GUI) components. The strengths and weaknesses of the techniques are also considered. You will develop skills in applying object-oriented programming concepts and algorithm development to implement software solutions. You will apply these skills in implementing software applications to solve practical problems.

Details

Career Level: Undergraduate
Unit Level: Level 1
Credit Points: 6
Student Contribution Band: 8
Fraction of Full-Time Student Load: 0.125

Pre-requisites or Co-requisites

Prerequisite COIT11222

Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).

Offerings For Term 2 - 2019

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Attendance Requirements

All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Class and Assessment Overview

Recommended Student Time Commitment

Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.

Class Timetable

Bundaberg, Cairns, Emerald, Gladstone, Mackay, Rockhampton, Townsville
Adelaide, Brisbane, Melbourne, Perth, Sydney

Assessment Overview

1. Practical and Written Assessment
Weighting: 20%
2. Practical and Written Assessment
Weighting: 20%
3. Examination
Weighting: 60%

Assessment Grading

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University’s Grades and Results Policy for more details of interim results and final grades.

Previous Student Feedback

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Feedback from Student evaluation survey

Feedback

Prompt and appropriate feedback and support provided by teaching staff.

Recommendation

Maintain this good practice in future terms.

Feedback from Student evaluation survey

Feedback

Easy to use unit website navigation.

Recommendation

Keep the current structure of the unit website.

Feedback from Student evaluation survey

Feedback

Using an advanced IDE and develop programs with Graphical User Interfaces.

Recommendation

Student feedback was positive regarding the use of a more advanced IDE this term. Continue to recommend its use in future terms.

Feedback from Student evaluation survey

Feedback

The current Textbook needs review and replacement due to lack of exercises. Source code within textbook is difficult to read without appropriate visual (colour) mark-up.

Recommendation

A new textbook should be sourced with more useful exercises to work through. Code examples in this new textbook should be visually attractive and easy to understand.

Feedback from Student evaluation survey

Feedback

The lecture material needs review due to the lack of detail in some weeks lectures.

Recommendation

The current set of lecture slides are very brief and need a proper review.

Unit Learning Outcomes
On successful completion of this unit, you will be able to:
  1. Explain the principles of object-oriented programming
  2. Implement object-oriented programs using a modern programming language
  3. Build interactive software applications using Graphical User Interface components
  4. Apply self-designed and existing algorithms in problem solutions
  5. Use complex data structures in software application development.

Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is in use in over 100 countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles.

ACS members can use the tool MySFIA to build a skills profile at https://www.acs.org.au/professionalrecognition/mysfia-b2c.html

This unit contributes to the following workplace skills as defined by SFIA. The SFIA code is included:

    • Programming/Software development (PROG)
    • Testing (TEST)
    • System Design (DESN)
    • System Integration (SINT)
    • User Experience Design (HCEV)

    Alignment of Learning Outcomes, Assessment and Graduate Attributes
    N/A Level
    Introductory Level
    Intermediate Level
    Graduate Level
    Professional Level
    Advanced Level

    Alignment of Assessment Tasks to Learning Outcomes

    Assessment Tasks Learning Outcomes
    1 2 3 4 5
    1 - Practical and Written Assessment - 20%
    2 - Practical and Written Assessment - 20%
    3 - Examination - 60%

    Alignment of Graduate Attributes to Learning Outcomes

    Graduate Attributes Learning Outcomes
    1 2 3 4 5
    1 - Communication
    2 - Problem Solving
    3 - Critical Thinking
    4 - Information Literacy
    5 - Team Work
    6 - Information Technology Competence
    7 - Cross Cultural Competence
    8 - Ethical practice
    9 - Social Innovation

    Alignment of Assessment Tasks to Graduate Attributes

    Assessment Tasks Graduate Attributes
    1 2 3 4 5 6 7 8 9
    1 - Practical and Written Assessment - 20%
    2 - Practical and Written Assessment - 20%
    3 - Examination - 60%
    Textbooks and Resources

    Textbooks

    Prescribed

    Core Java Volume I -- Fundamentals 11 (2018)

    Authors: Cay S. Horstmann
    Prentice Hall
    New York New York , USA
    ISBN: 13: 978-0135166307
    Binding: Paperback

    Additional Textbook Information

    This unit has an Open Book exam, which means only paper copies can be taken in. Order your copy at the CQUni Bookshop here: http://bookshop.cqu.edu.au (search on the Unit code)

    IT Resources

    You will need access to the following IT resources:
    • CQUniversity Student Email
    • Internet
    • Unit Website (Moodle)
    • Java Development Kit (JDK) 1.8 or later
    • Textpad editor
    • NetBeans IDE 8 or a higher version
    Referencing Style

    All submissions for this unit must use the referencing style: Harvard (author-date)

    For further information, see the Assessment Tasks.

    Teaching Contacts
    Umapathy Venugopal Unit Coordinator
    u.venugopal@cqu.edu.au
    Schedule
    Week 1 Begin Date: 15 Jul 2019

    Module/Topic

    Revision of Java Classes, Objects and Methods

    Chapter

    Chapter 4

    Events and Submissions/Topic


    Week 2 Begin Date: 22 Jul 2019

    Module/Topic

    Inheritance

    Chapter

    Chapter 5

    Events and Submissions/Topic


    Week 3 Begin Date: 29 Jul 2019

    Module/Topic

    Polymorphism

    Chapter

    Chapter 5

    Events and Submissions/Topic


    Week 4 Begin Date: 05 Aug 2019

    Module/Topic

    GUI and Event Handling

    Chapter

    Chapter 10 & 11

    Events and Submissions/Topic


    Week 5 Begin Date: 12 Aug 2019

    Module/Topic

    GUI and Event Handling

    Chapter

    Chapter 10 & 11

    Events and Submissions/Topic


    Vacation Week Begin Date: 19 Aug 2019

    Module/Topic


    Chapter


    Events and Submissions/Topic


    Week 6 Begin Date: 26 Aug 2019

    Module/Topic

    Java Exception Handling

    Chapter

    Chapter 7

    Events and Submissions/Topic

    Assignment 1 Due: Week 6 Friday (30 Aug 2019) 11:55 pm AEST
    Week 7 Begin Date: 02 Sep 2019

    Module/Topic

    Interfaces, Lambda expressions and Inner Classes

    Chapter

    Chapter 6

    Events and Submissions/Topic


    Week 8 Begin Date: 09 Sep 2019

    Module/Topic

    Generic methods

    Chapter

    Chapter 8

    Events and Submissions/Topic


    Week 9 Begin Date: 16 Sep 2019

    Module/Topic

    Generic Classes

    Chapter

    Chapter 8

    Events and Submissions/Topic


    Week 10 Begin Date: 23 Sep 2019

    Module/Topic

    Collection, Linked Lists and Algorithms

    Chapter

    Chapter 9

    Events and Submissions/Topic


    Week 11 Begin Date: 30 Sep 2019

    Module/Topic

    Stacks, Queues and Trees

    Chapter

    Chapter 9

    Events and Submissions/Topic

    Assignment 2 Due: Week 11 Monday (30 Sept 2019) 11:55 pm AEST
    Week 12 Begin Date: 07 Oct 2019

    Module/Topic

    Final Revision and additional readings

    Chapter

    Additional lecture materials and resources from the publisher/other sources.

    Events and Submissions/Topic


    Review/Exam Week Begin Date: 14 Oct 2019

    Module/Topic


    Chapter


    Events and Submissions/Topic


    Exam Week Begin Date: 21 Oct 2019

    Module/Topic


    Chapter


    Events and Submissions/Topic


    Term Specific Information

    Unit Coordinator: Umapathy Venugopal

    email: u.venugopal@cqu.edu.au

    phone: 02 9324 5789

    Assessment Tasks

    1 Practical and Written Assessment

    Assessment Title
    Assignment 1

    Task Description

    In this assignment, you have to develop a Java GUI based application to meet the requirements of the given case study. By completing this assignment you will learn to:

    • Use more than one Java class to implement Encapsulation, Inheritance, Aggregation and/or Polymorphism.
    • Build an interactive software application using graphical user interface components.

    You will develop the software solution using an Integrated Development Environment (IDE).

    This assignment must be submitted on-line through the Moodle assignment submission system.

    The full specification will be available in the unit Moodle site.


    Assessment Due Date

    Week 6 Friday (30 Aug 2019) 11:55 pm AEST

    Assignment 1 Due


    Return Date to Students

    Week 8 Friday (13 Sept 2019)

    Two weeks after the due date or two weeks after submission, whichever is later.


    Weighting
    20%

    Assessment Criteria

    The detailed assessment criteria will be provided along with the assignment specification.

    Your assignment will be assessed mainly on the following:

    • Developing Java classes that implement Encapsulation, Inheritance, Aggregation and/or Polymorphism
    • Using suitable Java Layout Managers, GUI controls and Listeners
    • Adhering to good programming practice

    Penalties related to late submission and plagiarism will be applied as per University policy.


    Referencing Style

    Submission
    Online Group

    Learning Outcomes Assessed
    • Implement object-oriented programs using a modern programming language
    • Build interactive software applications using Graphical User Interface components


    Graduate Attributes
    • Communication
    • Problem Solving
    • Critical Thinking
    • Information Literacy
    • Information Technology Competence

    2 Practical and Written Assessment

    Assessment Title
    Assignment 2

    Task Description

    In this assignment, you have to develop a Java GUI based application that will extend the software solution, developed as part of your Assignment 1, with additional functionality as required in the given specification. By completing this assignment you will learn to:

    • Implement object-oriented programs using a modern programming language.
    • Build interactive software applications using Graphical User Interface components.
    • Apply self-designed and existing algorithms in problem solutions.
    • Use complex data structures in software application development.

    You will develop the software solution using an Integrated Development Environment (IDE).

    This assignment must be submitted on-line through the Moodle assignment submission system.

    The full specification will be available in the unit Moodle site.


    Assessment Due Date

    Week 11 Monday (30 Sept 2019) 11:55 pm AEST

    Assignment 2 Due


    Return Date to Students

    Review/Exam Week Monday (14 Oct 2019)

    Two weeks after the due date or two weeks after submission, whichever is later.


    Weighting
    20%

    Assessment Criteria

    The detailed assessment criteria will be provided along with the assignment specification. 

    Your assignment will be assessed mainly on the following:

    • Using ArrayList or LinkedList or any other data structure
    • Extending Java classes and/or implementing Interfaces
    • Using suitable Java Layout Managers, GUI controls and Listeners
    • Developing Java classes for file reading and/or writing
    • Adhering to good programming practice  

    Penalties related to late submission and plagiarism will be applied as per University policy.


    Referencing Style

    Submission
    Online Group

    Learning Outcomes Assessed
    • Implement object-oriented programs using a modern programming language
    • Build interactive software applications using Graphical User Interface components
    • Apply self-designed and existing algorithms in problem solutions
    • Use complex data structures in software application development.


    Graduate Attributes
    • Communication
    • Problem Solving
    • Critical Thinking
    • Information Literacy
    • Information Technology Competence
    • Ethical practice

    Examination

    Outline
    Complete an invigilated examination

    Date
    During the examination period, at a CQUniversity examination centre

    Weighting
    60%

    Length
    180 minutes

    Details
    Dictionary - non-electronic, concise, direct translation only (dictionary must not contain any notes or comments).
    Calculator - non-programmable, no text retrieval, silent only
    Open Book
    Academic Integrity Statement

    As a CQUniversity student you are expected to act honestly in all aspects of your academic work.

    Any assessable work undertaken or submitted for review or assessment must be your own work. Assessable work is any type of work you do to meet the assessment requirements in the unit, including draft work submitted for review and feedback and final work to be assessed.

    When you use the ideas, words or data of others in your assessment, you must thoroughly and clearly acknowledge the source of this information by using the correct referencing style for your unit. Using others’ work without proper acknowledgement may be considered a form of intellectual dishonesty.

    Participating honestly, respectfully, responsibly, and fairly in your university study ensures the CQUniversity qualification you earn will be valued as a true indication of your individual academic achievement and will continue to receive the respect and recognition it deserves.

    As a student, you are responsible for reading and following CQUniversity’s policies, including the Student Academic Integrity Policy and Procedure. This policy sets out CQUniversity’s expectations of you to act with integrity, examples of academic integrity breaches to avoid, the processes used to address alleged breaches of academic integrity, and potential penalties.

    What is a breach of academic integrity?

    A breach of academic integrity includes but is not limited to plagiarism, self-plagiarism, collusion, cheating, contract cheating, and academic misconduct. The Student Academic Integrity Policy and Procedure defines what these terms mean and gives examples.

    Why is academic integrity important?

    A breach of academic integrity may result in one or more penalties, including suspension or even expulsion from the University. It can also have negative implications for student visas and future enrolment at CQUniversity or elsewhere. Students who engage in contract cheating also risk being blackmailed by contract cheating services.

    Where can I get assistance?

    For academic advice and guidance, the Academic Learning Centre (ALC) can support you in becoming confident in completing assessments with integrity and of high standard.

    What can you do to act with integrity?