In Progress
Please note that this Unit Profile is still in progress. The content below is subject to change.Overview
This unit introduces object-oriented software design and implementation, including the use of complex data structures and algorithms.You will learn data structures, algorithms, and both theoretical and practical aspects of software engineering. The theory will focus on software processes, requirements engineering, modelling, architectural design, design patterns, software development methodology, testing, and quality assurance. You will also be introduced to the principles of software reuse, and development code management. You will develop multi-tiered software application consisting of presentation, application, and data persistence tiers. You will also learn test-driven software application development using appropriate tools, thus building solid foundations for software development.
Details
Pre-requisites or Co-requisites
Pre-requisites: (COIT11134 and COIT11237) OR (COIT11134 and COIT12167).
Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).
Offerings For Term 1 - 2026
Attendance Requirements
All on-campus students are expected to attend scheduled classes - in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).
Recommended Student Time Commitment
Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.
Class Timetable
Assessment Overview
Assessment Grading
This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of 'pass' in order to pass the unit. If any 'pass/fail' tasks are shown in the table above they must also be completed successfully ('pass' grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the 'assessment task' section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University's Grades and Results Policy for more details of interim results and final grades.
All University policies are available on the CQUniversity Policy site.
You may wish to view these policies:
- Grades and Results Policy
- Assessment Policy and Procedure (Higher Education Coursework)
- Review of Grade Procedure
- Student Academic Integrity Policy and Procedure
- Monitoring Academic Progress (MAP) Policy and Procedure - Domestic Students
- Monitoring Academic Progress (MAP) Policy and Procedure - International Students
- Student Refund and Credit Balance Policy and Procedure
- Student Feedback - Compliments and Complaints Policy and Procedure
- Information and Communications Technology Acceptable Use Policy and Procedure
This list is not an exhaustive list of all University policies. The full list of University policies are available on the CQUniversity Policy site.
Feedback, Recommendations and Responses
Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.
Feedback from Student evaluations, feedback from the teaching team and informal feedback from students.
The new unit materials were relevant and helped student learning
Continue to provide teaching materials of a similar standard.
Feedback from Student feedback. Feedback from the teaching team.
Assessments gave students relevant, practical experience with the concepts taught in the unit. Students found their tutorials and practical assignments engaging and helpful.
Continue with similar assessment tasks.
Feedback from Student feedback
Assessment feedback was useful and helped students to learn and to improve the quality of their work.
Continue to aim for high-quality feedback that helps students improve the quality of their work.
Feedback from Student feedback
A new LTS version of Java (25) has now been released. Students have asked when the new LTS version will be used in the university.
It is recommended that, if possible, the transition to the new LTS version be made in Term 2 or Term 3 of 2026.
- Create a software requirements specification in accordance with the principles of requirements engineering
- Apply modelling techniques to document architectural and system models as per the requirements specification
- Use complex data structures and algorithms in software application development
- Design and implement a multi-tiered software application consisting of presentation, application and data persistence tiers
- Conduct test-driven development, validation, verification testing, software project testing, and design walkthroughs in small teams.
Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles. ACS members can use the tool MySFIA to build a skills profile at
https://www.acs.org.au/professionalrecognition/mysfia-b2c.html.
This unit contributes to the following workplace skills as defined by SFIA 8. The SFIA code is included:
- Requirements Definition and management (REQM)
- User Experience Analysis (UNAN)
- Software Design (SWDN)
- System Integration and Build (SINT)
- Programming/Software Development (PROG)
- Database Design (DBDS)
- Testing (TEST)
- Quality Assurance(QUAS)
- Quality Management (QUMG)
Alignment of Assessment Tasks to Learning Outcomes
| Assessment Tasks | Learning Outcomes | ||||
|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | |
| 1 - Practical and Written Assessment - 25% | |||||
| 2 - Practical and Written Assessment - 30% | |||||
| 3 - Project (applied) - 45% | |||||
Alignment of Graduate Attributes to Learning Outcomes
| Graduate Attributes | Learning Outcomes | ||||
|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | |
| 1 - Communication | |||||
| 2 - Problem Solving | |||||
| 3 - Critical Thinking | |||||
| 4 - Information Literacy | |||||
| 5 - Team Work | |||||
| 6 - Information Technology Competence | |||||
| 7 - Cross Cultural Competence | |||||
| 8 - Ethical practice | |||||
| 9 - Social Innovation | |||||
| 10 - Aboriginal and Torres Strait Islander Cultures | |||||