CQUniversity Unit Profile
COIT13230 Application Development Project
Application Development Project
All details in this unit profile for COIT13230 have been officially approved by CQUniversity and represent a learning partnership between the University and you (our student).
The information will not be changed unless absolutely necessary and any change will be clearly indicated by an approved correction included in the profile.
General Information

Overview

This unit is a capstone for the application development specialisation of the Bachelor of Information Technology (BIT) course. You are required to apply, synthesise and demonstrate the skills that you have developed in earlier core and application development specialisation units through the conduct of a group project addressing a significant authentic learning task. The scope of the project will include requirements gathering, design and implementation.The project will have a designated customer and your group will identify and employ a software development methodology appropriate for the project. You are encouraged to include the project management, quality assurance and software engineering artefacts produced in the project as part of a project portfolio.

Details

Career Level: Undergraduate
Unit Level: Level 3
Credit Points: 12
Student Contribution Band: 8
Fraction of Full-Time Student Load: 0.25

Pre-requisites or Co-requisites

Pre-requisite: COIT12200, (COIT12207 or COIT13224) and (COIT12208 or COIS13064) Co-requisite: COIT13229 and COIT13234

Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).

Offerings For Term 1 - 2020

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Attendance Requirements

All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Class and Assessment Overview

Recommended Student Time Commitment

Each 12-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 25 hours of study per week, making a total of 300 hours for the unit.

Class Timetable

Bundaberg, Cairns, Emerald, Gladstone, Mackay, Rockhampton, Townsville
Adelaide, Brisbane, Melbourne, Perth, Sydney

Assessment Overview

1. Project (applied)
Weighting: 100%

Assessment Grading

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University’s Grades and Results Policy for more details of interim results and final grades.

Previous Student Feedback

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Feedback from Unit evaluation

Feedback

Each assessment item has given an opportunity to reinforce key concepts of the application development major by providing a practical and tangible method of refining these skills.

Recommendation

Continue to provide well designed authentic assessments.

Feedback from Unit evaluation

Feedback

Distance students need more support.

Recommendation

Schedule regular Zoom meetings for distance students' engagement.

Feedback from Unit evaluation from the P/G capstone unit

Feedback

More learning resources on Agile approach is expected.

Recommendation

Provide Agile development examples and resources.

Feedback from ACS accreditation feedback

Feedback

Teamwork should be improved.

Recommendation

Update assessment tasks to ensure at least three members in the team.

Unit Learning Outcomes
On successful completion of this unit, you will be able to:
  1. Analyse software requirements and create well designed and documented software implementations.
  2. Work effectively as part of a development team.
  3. Develop and implement a quality management plan for a small software development project.
  4. Identify and produce the project management artefacts required for a smalll software development project
  5. Manage a small software development project
  6. Demonstrate work readiness in terms of technical skills, communication skills and both professional and ethical behaviour.

Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is in use in over 100 countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles.
ACS members can use the tool MySFIA to build a skills profile at https://www.acs.org.au/professionalrecognition/mysfia-b2c.html
This unit contributes to the following workplace skills as defined by SFIA. The SFIA code is included:
  • Programming/software development (PROG)
  • Project management (PRMG)
  • Quality assurance (QUAS)
  • Quality standards (QUST)
  • User experience analysis (UNAN)
  • User experience design (HCEV)
  • User experience evaluation (HSEV)
  • System design (DESN)
  • Database design (DBDS)
  • Testing (TEST)
  • Configuration management (SYSP)

Alignment of Learning Outcomes, Assessment and Graduate Attributes
N/A Level
Introductory Level
Intermediate Level
Graduate Level
Professional Level
Advanced Level

Alignment of Assessment Tasks to Learning Outcomes

Assessment Tasks Learning Outcomes
1 2 3 4 5 6
1 - Project (applied) - 100%

Alignment of Graduate Attributes to Learning Outcomes

Graduate Attributes Learning Outcomes
1 2 3 4 5 6
1 - Communication
2 - Problem Solving
3 - Critical Thinking
4 - Information Literacy
5 - Team Work
6 - Information Technology Competence
7 - Cross Cultural Competence
8 - Ethical practice
9 - Social Innovation
10 - Aboriginal and Torres Strait Islander Cultures

Alignment of Assessment Tasks to Graduate Attributes

Assessment Tasks Graduate Attributes
1 2 3 4 5 6 7 8 9 10
1 - Project (applied) - 100%
Textbooks and Resources

Textbooks

There are no required textbooks.

IT Resources

You will need access to the following IT resources:
  • CQUniversity Student Email
  • Internet
  • Unit Website (Moodle)
Referencing Style

All submissions for this unit must use the referencing style: Harvard (author-date)

For further information, see the Assessment Tasks.

Teaching Contacts
Lily Li Unit Coordinator
l.li@cqu.edu.au
Schedule
Week 1 Begin Date: 09 Mar 2020

Module/Topic

Workshop:

  • Unit outcomes
  • Review software engineering topics
  • Review project plan topics
  • Scrum - Agile software project management method (optional)

Chapter

Events and Submissions/Topic

  • Form groups
  • Identify project
  • Identify roles in the team
  • Choose project management method
Week 2 Begin Date: 16 Mar 2020

Module/Topic

Workshop:

  • Project planning


Chapter

Events and Submissions/Topic



Week 3 Begin Date: 23 Mar 2020

Module/Topic

Workshop


Chapter

Events and Submissions/Topic


Week 4 Begin Date: 30 Mar 2020

Module/Topic

Workshop


Chapter

Events and Submissions/Topic

Submit Artefact one

Week 5 Begin Date: 06 Apr 2020

Module/Topic

Workshop


Chapter

Events and Submissions/Topic


Vacation Week Begin Date: 13 Apr 2020

Module/Topic

Chapter

Events and Submissions/Topic

Week 6 Begin Date: 20 Apr 2020

Module/Topic

Workshop

Chapter

Events and Submissions/Topic

Submit Artefact two

Week 7 Begin Date: 27 Apr 2020

Module/Topic

Workshop

Chapter

Events and Submissions/Topic


Week 8 Begin Date: 04 May 2020

Module/Topic

Workshop

Chapter

Events and Submissions/Topic

Submit Artefact three - progress report A

Week 9 Begin Date: 11 May 2020

Module/Topic

Workshop

Chapter

Events and Submissions/Topic


Week 10 Begin Date: 18 May 2020

Module/Topic

Workshop

Chapter

Events and Submissions/Topic

Submit Artefact three - progress report B

Week 11 Begin Date: 25 May 2020

Module/Topic

Workshop

Chapter

Events and Submissions/Topic


Week 12 Begin Date: 01 Jun 2020

Module/Topic

Workshop

Chapter

Events and Submissions/Topic

Submit Artefact four - final project document and presentation

Review/Exam Week Begin Date: 08 Jun 2020

Module/Topic

Chapter

Events and Submissions/Topic

Exam Week Begin Date: 15 Jun 2020

Module/Topic

Chapter

Events and Submissions/Topic

Term Specific Information

Unit Coordinator: Dr Lily Li

Campus: Rockhampton North

Email: l.li@cqu.edu.au

Phone: (+61) 7 4923 2267

Assessment Tasks

1 Project (applied)

Assessment Title
Software Development Artefacts

Task Description

Task Description

You will work in teams using either a plan driven or Agile approach on the realisation of a small software development project: The following artefacts are to be submitted:

1. Artefact one

Plan-driven approach: Project Plan and Requirements Specification. The project plan is to provide a description of the project scope and its schedule, risks, product quality and resources. The requirements specification is to provide a clear list of non-functional and functional requirements for the application to be developed.

Agile approach: Plan and User Stories. The plan is to provide a record of discussions with the customer regarding the nature of the application that is to be developed, the number of iterations expected and the anticipated involvement of the customer. User Stories document the initial set of user stories agreed with the customer.

2. Artefact two

Plan-driven approach: Design Document. The design document will follow the template provided in your pre-requisite unit, COIT12200 Software Design and Development.

Agile approach: Design review. A document outlining the software architecture and the initial design approach is to be provided.

3. Artefact three – Progress Reports (two submissions)

Two progress reports are to be submitted as Word documents in Week 8 and Week 10. The reports are to review progress and to review the risk plan. If Agile development is being employed, the reports are to include a review of any design refactoring that have been made . This review will be assessed as part of artefact 2.

4. Artefact four – Final Project Document and Presentation

Plan-driven approach This final submission includes three distinctive parts: The first part is a project report describing the implementation and the testing of the product (group). The second part is a project review report including peer review report (individual). The last part consists of a Power Point file (group) and an Oral in-class/online presentation (individual). Each student has to submit this final assignment individually.

Agile approach – The final submission includes all the documents for the final release of the software product. It consists of the final requirements and design documents (group), the testing report (group), the project review report including peer review report (individual), the Power Point file (group) and the Oral in-class/online presentation (individual). Each student has to submit this final assignment individually.

Feedback for artefacts one & two will be provided within two weeks after the submission. Feedback for artefact three will be provided within one week after the submission. Feedback for artefact four will be available on the Certification day. If Agile approach is employed, your marks for each artefact will be assessed at the final stage. Please make sure to re-submit all your previous artefacts in the final submission.

Contact time is allocated each week in the form of a workshop. Regular project meetings will be held within the workshop to present, review and monitor progress of the teams. Teams will be required to give presentations for artefacts two and four in the week that the artefact is due. For distance students, the time of the "presentation" and the technology employed for communication will be determined on an individual basis. The project itself will be concerned with the development of a 3-layered information system or an equivalent application; details will be available on the unit website.


Assessment Due Date

Refer to the unit schedule for due dates.


Return Date to Students

Feedback for artefacts one and two will be returned within 2 weeks of submission. Feedback for artefact three will be returned within 1 week of submission. Feedback for artefact four will be returned on Certification day.


Weighting
100%

Assessment Criteria

1. Artefact one (30%)

2. Artefact two (20%)

3. Artefact three (10%)

4. Artefact four (40%)

Note: The detailed marking guides are available on the unit website. For the Agile approach, the marks for Artefact one, Artefact two and Artefact three will be awarded at the end of term, together with Artefact four. The feedback will be provided for those early Artefacts.


Referencing Style

Submission
Online

Learning Outcomes Assessed
  • Analyse software requirements and create well designed and documented software implementations.
  • Work effectively as part of a development team.
  • Develop and implement a quality management plan for a small software development project.
  • Identify and produce the project management artefacts required for a smalll software development project
  • Manage a small software development project
  • Demonstrate work readiness in terms of technical skills, communication skills and both professional and ethical behaviour.


Graduate Attributes
  • Communication
  • Problem Solving
  • Critical Thinking
  • Information Literacy
  • Team Work
  • Information Technology Competence
  • Cross Cultural Competence
  • Ethical practice
  • Social Innovation

Academic Integrity Statement

As a CQUniversity student you are expected to act honestly in all aspects of your academic work.

Any assessable work undertaken or submitted for review or assessment must be your own work. Assessable work is any type of work you do to meet the assessment requirements in the unit, including draft work submitted for review and feedback and final work to be assessed.

When you use the ideas, words or data of others in your assessment, you must thoroughly and clearly acknowledge the source of this information by using the correct referencing style for your unit. Using others’ work without proper acknowledgement may be considered a form of intellectual dishonesty.

Participating honestly, respectfully, responsibly, and fairly in your university study ensures the CQUniversity qualification you earn will be valued as a true indication of your individual academic achievement and will continue to receive the respect and recognition it deserves.

As a student, you are responsible for reading and following CQUniversity’s policies, including the Student Academic Integrity Policy and Procedure. This policy sets out CQUniversity’s expectations of you to act with integrity, examples of academic integrity breaches to avoid, the processes used to address alleged breaches of academic integrity, and potential penalties.

What is a breach of academic integrity?

A breach of academic integrity includes but is not limited to plagiarism, self-plagiarism, collusion, cheating, contract cheating, and academic misconduct. The Student Academic Integrity Policy and Procedure defines what these terms mean and gives examples.

Why is academic integrity important?

A breach of academic integrity may result in one or more penalties, including suspension or even expulsion from the University. It can also have negative implications for student visas and future enrolment at CQUniversity or elsewhere. Students who engage in contract cheating also risk being blackmailed by contract cheating services.

Where can I get assistance?

For academic advice and guidance, the Academic Learning Centre (ALC) can support you in becoming confident in completing assessments with integrity and of high standard.

What can you do to act with integrity?