Overview
This unit is a capstone for the application development specialisation of the Bachelor of Information Technology (BIT) course. You are required to apply, synthesise and demonstrate the skills that you have developed in earlier core and application development specialisation units through the conduct of a group project addressing a significant authentic learning task. The scope of the project will include requirements gathering, design and implementation.The project will have a designated customer and your group will identify and employ a software development methodology appropriate for the project. You are encouraged to include the project management, quality assurance and software engineering artefacts produced in the project as part of a project portfolio.
Details
Pre-requisites or Co-requisites
Pre-requisite: COIT12200, (COIT12207 or COIT13224) and (COIT12208 or COIS13064) Co-requisite: COIT13229 and COIT13234
Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).
Offerings For Term 1 - 2021
Attendance Requirements
All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).
Recommended Student Time Commitment
Each 12-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 25 hours of study per week, making a total of 300 hours for the unit.
Class Timetable
Assessment Overview
Assessment Grading
This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University’s Grades and Results Policy for more details of interim results and final grades.
All University policies are available on the CQUniversity Policy site.
You may wish to view these policies:
- Grades and Results Policy
- Assessment Policy and Procedure (Higher Education Coursework)
- Review of Grade Procedure
- Student Academic Integrity Policy and Procedure
- Monitoring Academic Progress (MAP) Policy and Procedure – Domestic Students
- Monitoring Academic Progress (MAP) Policy and Procedure – International Students
- Student Refund and Credit Balance Policy and Procedure
- Student Feedback – Compliments and Complaints Policy and Procedure
- Information and Communications Technology Acceptable Use Policy and Procedure
This list is not an exhaustive list of all University policies. The full list of University policies are available on the CQUniversity Policy site.
Feedback, Recommendations and Responses
Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.
Feedback from Student evaluation
Assignment marking criteria should reflect each team member's contribution.
Suggest to review and update the marking criteria for the last assignment to increase the mark allocation of individual contributions.
Feedback from Student evaluation
More learning resources are expected.
Provide more reading materials or project examples to support learning.
- Analyse software requirements and create well designed and documented software implementations.
- Work effectively as part of a development team.
- Develop and implement a quality management plan for a small software development project.
- Identify and produce the project management artefacts required for a smalll software development project
- Manage a small software development project
- Demonstrate work readiness in terms of technical skills, communication skills and both professional and ethical behaviour.
- Programming/software development (PROG)
- Project management (PRMG)
- Quality assurance (QUAS)
- Quality standards (QUST)
- User experience analysis (UNAN)
- User experience design (HCEV)
- User experience evaluation (HSEV)
- System design (DESN)
- Database design (DBDS)
- Testing (TEST)
- Configuration management (SYSP)
Alignment of Assessment Tasks to Learning Outcomes
Assessment Tasks | Learning Outcomes | |||||
---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | |
1 - Project (applied) - 100% |
Alignment of Graduate Attributes to Learning Outcomes
Graduate Attributes | Learning Outcomes | |||||
---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | |
1 - Communication | ||||||
2 - Problem Solving | ||||||
3 - Critical Thinking | ||||||
4 - Information Literacy | ||||||
5 - Team Work | ||||||
6 - Information Technology Competence | ||||||
7 - Cross Cultural Competence | ||||||
8 - Ethical practice | ||||||
9 - Social Innovation | ||||||
10 - Aboriginal and Torres Strait Islander Cultures |
Alignment of Assessment Tasks to Graduate Attributes
Assessment Tasks | Graduate Attributes | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
1 - Project (applied) - 100% |
Textbooks
There are no required textbooks.
IT Resources
- CQUniversity Student Email
- Internet
- Unit Website (Moodle)
All submissions for this unit must use the referencing style: Harvard (author-date)
For further information, see the Assessment Tasks.
l.li@cqu.edu.au
Module/Topic
Workshop:
- Unit outcomes
- Review software engineering topics
- Review project plan topics
- Scrum - Agile software project management method (optional)
Chapter
Events and Submissions/Topic
- Form groups
- Identify project
- Identify roles in the team
- Choose project management method
Module/Topic
Workshop:
- Project planning
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Events and Submissions/Topic
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Workshop
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Submit Artefact one
Module/Topic
Workshop
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Events and Submissions/Topic
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Events and Submissions/Topic
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Workshop
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Events and Submissions/Topic
Submit Artefact two
Module/Topic
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Events and Submissions/Topic
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Submit Artefact three - progress report A
Module/Topic
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Submit Artefact three - progress report B
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Oral presentation
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Submit Artefact four - final project document and presentation PPT
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Events and Submissions/Topic
Unit Coordinator: Dr Lily Li
College of ICT, School of Engineering and Technology
Email: l.li@cqu.edu.au
Phone: (61) 7 4723 2267
1 Project (applied)
You will work in teams using either a plan-driven or an Agile approach on the realisation of a small software development project. The following artefacts are to be submitted:
1. Artefact one (each team leader submits)
Plan-driven approach: Project Plan and Requirements Specification. The project plan is to provide a description of the project scope and its schedule, risks, product quality and resources. The requirements specification is to provide a clear list of non-functional and functional requirements for the software application to be developed.
Agile approach: Plan and User Stories. The plan is to provide a record of discussions with the customer regarding the nature of the application that is to be developed, the number of iterations expected and the anticipated involvement of the customer. User Stories document the initial set of user stories agreed with the customer.
2. Artefact two (each team leader submits)
Plan-driven approach: Design Document. The design document will follow the template provided in your pre-requisite unit, COIT12200 Software Design and Development.
Agile approach: Design review. A document outlining the software architecture and the initial design approach is to be provided.
3. Artefact three – Progress Reports (two submissions, each team leader submits)
Two progress reports are to be submitted as Word documents in Week 8 and Week 10. The reports are to review progress and to review the risk plan. If Agile development is being employed, the reports are to include a review of any design refactoring that has been made. This review will be assessed as part of artefact 2.
4. Artefact four – Final Project Document and Presentation (each student has to submit this final assignment)
Plan-driven approach – This final submission includes three distinctive parts: The first part is a project report describing the implementation and the testing of the product (group). The second part is a project review report including peer review report (individual). The last part consists of a PowerPoint file (group) and an Oral in-class/online presentation (all group members need to present at the presentation. Each student will be marked individually).
Agile approach – The final submission includes all the documents for the final release of the software product. It consists of the final requirements and design documents (group), the testing report (group), the project review report including peer review report (individual), the PowerPoint file (group) and the Oral in-class/online presentation (all group members need to present at the presentation. Each student will be marked individually).
Feedback for artefacts one & two will be provided within two weeks after the submission. Feedback for artefact three will be provided within one week after the submission. Feedback for artefact four will be available on the Certification day. If the Agile approach is employed, your marks for each artefact will be assessed at the final stage. Please make sure to re-submit all your previous artefacts in the final submission.
Contact time is allocated each week in the form of a workshop. Regular project meetings will be held within the workshop to present, review and monitor the progress of the teams. Teams will be required to give presentations for artefacts two and four in the week that the artefact is due. The project itself will be concerned with the development of a 3-layered information system or an equivalent application; details will be available on the unit website.
Refer to the unit schedule for due dates.
Feedback for artefacts one and two will be returned within 2 weeks of submission. Feedback for artefact three will be returned within 1 week of submission. Feedback for artefact four will be returned on Certification day.
1. Artefact one (30%)
2. Artefact two (20%)
3. Artefact three (10%)
4. Artefact four (40%)
Note: The detailed marking guides are available on the unit website. For the Agile approach, the marks for Artefact one, Artefact two and Artefact three will be awarded at the end of term, together with Artefact four. The feedback will be provided for those early Artefacts.
- Analyse software requirements and create well designed and documented software implementations.
- Work effectively as part of a development team.
- Develop and implement a quality management plan for a small software development project.
- Identify and produce the project management artefacts required for a smalll software development project
- Manage a small software development project
- Demonstrate work readiness in terms of technical skills, communication skills and both professional and ethical behaviour.
- Communication
- Problem Solving
- Critical Thinking
- Information Literacy
- Team Work
- Information Technology Competence
- Cross Cultural Competence
- Ethical practice
- Social Innovation
As a CQUniversity student you are expected to act honestly in all aspects of your academic work.
Any assessable work undertaken or submitted for review or assessment must be your own work. Assessable work is any type of work you do to meet the assessment requirements in the unit, including draft work submitted for review and feedback and final work to be assessed.
When you use the ideas, words or data of others in your assessment, you must thoroughly and clearly acknowledge the source of this information by using the correct referencing style for your unit. Using others’ work without proper acknowledgement may be considered a form of intellectual dishonesty.
Participating honestly, respectfully, responsibly, and fairly in your university study ensures the CQUniversity qualification you earn will be valued as a true indication of your individual academic achievement and will continue to receive the respect and recognition it deserves.
As a student, you are responsible for reading and following CQUniversity’s policies, including the Student Academic Integrity Policy and Procedure. This policy sets out CQUniversity’s expectations of you to act with integrity, examples of academic integrity breaches to avoid, the processes used to address alleged breaches of academic integrity, and potential penalties.
What is a breach of academic integrity?
A breach of academic integrity includes but is not limited to plagiarism, self-plagiarism, collusion, cheating, contract cheating, and academic misconduct. The Student Academic Integrity Policy and Procedure defines what these terms mean and gives examples.
Why is academic integrity important?
A breach of academic integrity may result in one or more penalties, including suspension or even expulsion from the University. It can also have negative implications for student visas and future enrolment at CQUniversity or elsewhere. Students who engage in contract cheating also risk being blackmailed by contract cheating services.
Where can I get assistance?
For academic advice and guidance, the Academic Learning Centre (ALC) can support you in becoming confident in completing assessments with integrity and of high standard.
What can you do to act with integrity?
