Unit Profile Correction added on 24-04-20
The end of term examination
has now been changed to an alternate form of assessment. Please see
your Moodle Unit website for details of the assessment.
Overview
In this unit, you will study advanced data structures and algorithms for software development using an object-oriented programming language. You will learn how to design and build classes, throw exceptions, and extend a class using inheritance and polymorphism. You will practise these concepts and develop applications with front-end Graphical User Interface (GUI) components and backend databases using database programming. You will build software applications using complex data structures and Application Programming Interfaces (APIs). You will gain an understanding of basic algorithms, and learn to evaluate algorithmic performance and assess the correct use of different data structures. You will be introduced to functional programming using Lambdas and Streams. You will obtain hands-on experience using all the concepts by completing programming exercises.
Details
Pre-requisites or Co-requisites
Pre-requisite: COIT20245 Introduction to Programming
Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).
Offerings For Term 1 - 2020
Attendance Requirements
All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).
Recommended Student Time Commitment
Each 6-credit Postgraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.
Class Timetable
Assessment Overview
Assessment Grading
This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University’s Grades and Results Policy for more details of interim results and final grades.
All University policies are available on the CQUniversity Policy site.
You may wish to view these policies:
- Grades and Results Policy
- Assessment Policy and Procedure (Higher Education Coursework)
- Review of Grade Procedure
- Student Academic Integrity Policy and Procedure
- Monitoring Academic Progress (MAP) Policy and Procedure – Domestic Students
- Monitoring Academic Progress (MAP) Policy and Procedure – International Students
- Student Refund and Credit Balance Policy and Procedure
- Student Feedback – Compliments and Complaints Policy and Procedure
- Information and Communications Technology Acceptable Use Policy and Procedure
This list is not an exhaustive list of all University policies. The full list of University policies are available on the CQUniversity Policy site.
Feedback, Recommendations and Responses
Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.
Feedback from Student evaluation
Lecture videos need to be updated and provided for all lectures.
Lecture videos will be updated for all lectures.
- Design classes which use inheritance, polymorphism, and exception handling
- Analyse, design and implement multi-layered software solutions, focusing on data structures and algorithms
- Evaluate a variety of data structures including linked lists, stacks, queues, streams, and search trees
- Compare and contrast performance of different algorithms in problem solving
- Investigate socially innovative practices in software development
- Build software applications using functional programming with Lambda expressions and streams.
- Software Design (SWDN)
- System Integration and Build (SINT)
- Programming/Software Development (PROG)
- Data modelling and design (DTAN)
- Database Design (DBDS)
- Testing (TEST)
- User experience analysis (UNAN)
- User experience design (HCEV).
Alignment of Assessment Tasks to Learning Outcomes
Assessment Tasks | Learning Outcomes | |||||
---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | |
1 - Practical Assessment - 20% | ||||||
2 - Practical Assessment - 10% | ||||||
3 - Practical Assessment - 20% | ||||||
4 - Examination - 50% |
Alignment of Graduate Attributes to Learning Outcomes
Graduate Attributes | Learning Outcomes | |||||
---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | |
1 - Knowledge | ||||||
2 - Communication | ||||||
3 - Cognitive, technical and creative skills | ||||||
4 - Research | ||||||
5 - Self-management | ||||||
6 - Ethical and Professional Responsibility | ||||||
7 - Leadership | ||||||
8 - Aboriginal and Torres Strait Islander Cultures |
Alignment of Assessment Tasks to Graduate Attributes
Assessment Tasks | Graduate Attributes | |||||||
---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
1 - Practical Assessment - 20% | ||||||||
2 - Practical Assessment - 10% | ||||||||
3 - Practical Assessment - 20% | ||||||||
4 - Examination - 50% |
Textbooks
Java How to Program, Late Objects, Global Edition (11e)
Global Edition (11e) (2019)
Authors: Paul Deitel and Harvey Deitel
Pearson Higher Ed US
USA
ISBN: 978-1292273730
Binding: Paperback
Additional Textbook Information
Copies can be purchased from the CQUni Bookshop here: http://bookshop.cqu.edu.au (search on the Unit code)
IT Resources
- CQUniversity Student Email
- Internet
- Unit Website (Moodle)
- Java SE 11
- MySQL Server 5.7 or later
- NetBeans IDE 11
- JavaFX 11.0 or later
All submissions for this unit must use the referencing styles below:
For further information, see the Assessment Tasks.
m.tom@cqu.edu.au
Module/Topic
Classes and Objects: A Deeper Look
Chapter
8
Events and Submissions/Topic
Module/Topic
Object-Oriented Programming: Inheritance
Chapter
9
Events and Submissions/Topic
Module/Topic
Object-Oriented Programming: Polymorphism and Interfaces
Chapter
10
Events and Submissions/Topic
Assessment 2: Part 1 due in Week 3 workshop
Module/Topic
JavaFX Grphical User Interfaces
Chapter
12, and 13
Events and Submissions/Topic
Assessment 2: Part 2 due in Week 4 workshop
Module/Topic
Exception Handling, Files, Streams and Serialization
Chapter
11 and 15
Events and Submissions/Topic
Assessment 2: Part 3 due in Week 5 workshop
Module/Topic
Chapter
Events and Submissions/Topic
Module/Topic
Object-Oriented Design
Chapter
33 (online chapter)
Events and Submissions/Topic
Module/Topic
Generic Collections
Chapter
16
Events and Submissions/Topic
Assessment 2: Part 4 due in Week 7 workshop
Module/Topic
Lambdas and Streams, and Algorithmic Efficiency
Chapter
17 and 19
Events and Submissions/Topic
Assessment 2: Part 5 due in Week 8 workshop
Module/Topic
Accessing Database with JDBC
Chapter
24
Events and Submissions/Topic
Assessment 2: Part 6 due in Week 9 workshop
Module/Topic
Generic Classes and Methods
Chapter
20
Events and Submissions/Topic
Assessment 2: Part 7 due in Week 9 workshop
Module/Topic
Recursion
Chapter
18
Events and Submissions/Topic
Module/Topic
Custom Generic Data Structures
Chapter
21
Events and Submissions/Topic
Module/Topic
Chapter
Events and Submissions/Topic
Module/Topic
Chapter
Events and Submissions/Topic
Unit Coordinator
Dr Mary Tom
School of Engineering and Technology
Central Queensland University
Brisbane QLD 4000, Australia
Phone: +61 7 3295 1119
Email: m.tom@cqu.edu.au
1 Practical Assessment
In this assignment you will demonstrate your ability to analyse the given problem, model and design data structures using UML class diagrams, and develop a software solution applying the Object-Oriented programming concepts of classes, inheritance, and polymorphism. You will also design and develop a graphical user interface (GUI) for the software solution. This assessment task is to design, code, debug, and test a software application using the topics learnt in Weeks 1 - 5. Further details are in the Assignment 1 specification document available from the Unit website.
Week 6 Thursday (23 Apr 2020) 11:45 pm AEST
Week 9 Monday (11 May 2020)
- Design and implement appropriate data structures for application development
- Analyse, develop and implement software solutions with the focus of data structures and algorithms
- Apply classes, inheritance, polymorphism, and exception handling
- Appropriate use of Graphical User Interface (GUI)
- Effective use of good coding practices
- Rigorous testing of software applications.
- Design classes which use inheritance, polymorphism, and exception handling
- Analyse, design and implement multi-layered software solutions, focusing on data structures and algorithms
- Compare and contrast performance of different algorithms in problem solving
- Investigate socially innovative practices in software development
- Knowledge
- Communication
- Cognitive, technical and creative skills
- Self-management
2 Practical Assessment
This assessment item is to be developed and submitted as part of your weekly workshop sessions. It consists of a series of 7 practicals to be completed in weeks 3 – 10 (inclusive), except Week 6. For on campus students this work is due in the weekly workshop, not the due date shown in Moodle. The date given in Moodle is to cater for all scheduled workshop classes. No marks will be awarded for work submitted outside the workshop/tutorial class or for late submissions.
On-campus students
-
This assessment task must be completed and submitted in your weekly workshop as and when
directed by your lecturer/tutor. - Marks may be deducted if your tutor is not satisfied with your progress or understanding of the work.
Online students
- Submit your weekly work by the due date shown on the unit website for the corresponding week. Late submissions will be awarded 0 marks.
- The unit coordinator is your tutor and may make arrangements to discuss your work with you.
This task commences with an “in-class” submission in week 3 and continues with “in-class” weekly submissions until the end of week 10. There is a total of 8 weekly submissions. On-campus students must complete and submit the scheduled work in their weekly workshop.
Week 4 Friday (3 Apr 2020)
The weekly submissions will be marked and returned within 1 week of their submission.
Practical questions included in the weekly workshop material will be used to assess your understanding of the topics taught in that week and your ability to apply those principles to the given scenario. This will include designing data structures, algorithms, or writing part of source code. You are awarded total 1.5 marks for each weekly submission except for Week 9 submission having 1 mark.
- Evaluate a variety of data structures including linked lists, stacks, queues, streams, and search trees
- Build software applications using functional programming with Lambda expressions and streams.
- Knowledge
- Communication
- Cognitive, technical and creative skills
3 Practical Assessment
In this assignment, you are required to analyse the given problem, model and design the required data structures using UML class diagrams, and generic data structures such as linked lists, queues, and streams, and develop a software application having a three tiered architecture with a front-end interactive Graphical User Interface (GUI), the middle layer implementing the business logic, and the back-end database storing necessary data. This assessment task includes design, document, develop code, debug , and test a java application applying topics learnt in Weeks 1 - 10. Further details are in the Assignment 2 specification document available from the Moodle Unit website .
Week 11 Thursday (28 May 2020) 11:45 pm AEST
Review/Exam Week Thursday (11 June 2020)
- Efficient object-oriented program design.
- Design and implement appropriate data structures for application development
- Evaluate a variety of data structures and algorithmic approaches
- Effective use of good programming practice/techniques
- Apply classes, inheritance, polymorphism, and exception handling
- Programmatically connect to a database and implement the database operations
- Rigorous testing of software application
- Work collaboratively as part of a small team.
- Design classes which use inheritance, polymorphism, and exception handling
- Analyse, design and implement multi-layered software solutions, focusing on data structures and algorithms
- Compare and contrast performance of different algorithms in problem solving
- Investigate socially innovative practices in software development
- Knowledge
- Communication
- Cognitive, technical and creative skills
- Research
- Self-management
- Ethical and Professional Responsibility
Examination
Calculator - all non-communicable calculators, including scientific, programmable and graphics calculators are authorised
As a CQUniversity student you are expected to act honestly in all aspects of your academic work.
Any assessable work undertaken or submitted for review or assessment must be your own work. Assessable work is any type of work you do to meet the assessment requirements in the unit, including draft work submitted for review and feedback and final work to be assessed.
When you use the ideas, words or data of others in your assessment, you must thoroughly and clearly acknowledge the source of this information by using the correct referencing style for your unit. Using others’ work without proper acknowledgement may be considered a form of intellectual dishonesty.
Participating honestly, respectfully, responsibly, and fairly in your university study ensures the CQUniversity qualification you earn will be valued as a true indication of your individual academic achievement and will continue to receive the respect and recognition it deserves.
As a student, you are responsible for reading and following CQUniversity’s policies, including the Student Academic Integrity Policy and Procedure. This policy sets out CQUniversity’s expectations of you to act with integrity, examples of academic integrity breaches to avoid, the processes used to address alleged breaches of academic integrity, and potential penalties.
What is a breach of academic integrity?
A breach of academic integrity includes but is not limited to plagiarism, self-plagiarism, collusion, cheating, contract cheating, and academic misconduct. The Student Academic Integrity Policy and Procedure defines what these terms mean and gives examples.
Why is academic integrity important?
A breach of academic integrity may result in one or more penalties, including suspension or even expulsion from the University. It can also have negative implications for student visas and future enrolment at CQUniversity or elsewhere. Students who engage in contract cheating also risk being blackmailed by contract cheating services.
Where can I get assistance?
For academic advice and guidance, the Academic Learning Centre (ALC) can support you in becoming confident in completing assessments with integrity and of high standard.