Overview
This unit gives you an opportunity to undertake a digital media project of your choice in consultation with academic and workplace supervisors. The project may involve the development of a digital media product that demonstrates advanced production skills; the development of a portfolio of digital media work to show prospective employers; a digital media-related work placement with an approved organisation (minimum of 120 hours); or an academic research project with a digital media focus. Your academic supervisor will work with you to devise assessment tasks that will meet negotiated learning outcomes.
Details
Pre-requisites or Co-requisites
Prerequisite: 72 credit points
Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).
Offerings For Term 2 - 2024
Attendance Requirements
All on-campus students are expected to attend scheduled classes - in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).
Recommended Student Time Commitment
Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.
Class Timetable
Assessment Overview
Assessment Grading
This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of 'pass' in order to pass the unit. If any 'pass/fail' tasks are shown in the table above they must also be completed successfully ('pass' grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the 'assessment task' section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University's Grades and Results Policy for more details of interim results and final grades.
All University policies are available on the CQUniversity Policy site.
You may wish to view these policies:
- Grades and Results Policy
- Assessment Policy and Procedure (Higher Education Coursework)
- Review of Grade Procedure
- Student Academic Integrity Policy and Procedure
- Monitoring Academic Progress (MAP) Policy and Procedure - Domestic Students
- Monitoring Academic Progress (MAP) Policy and Procedure - International Students
- Student Refund and Credit Balance Policy and Procedure
- Student Feedback - Compliments and Complaints Policy and Procedure
- Information and Communications Technology Acceptable Use Policy and Procedure
This list is not an exhaustive list of all University policies. The full list of University policies are available on the CQUniversity Policy site.
- plan and execute a digital media project that demonstrates skills and knowledge at the graduate level of digital media practice
- work independently, collaboratively and professionally on a digital media project.
Not applicable
Alignment of Assessment Tasks to Learning Outcomes
Assessment Tasks | Learning Outcomes | |
---|---|---|
1 | 2 | |
1 - Written Assessment - 0% | ||
2 - Practical and Written Assessment - 90% | ||
3 - Practical Assessment - 10% |
Alignment of Graduate Attributes to Learning Outcomes
Graduate Attributes | Learning Outcomes | |
---|---|---|
1 | 2 | |
1 - Communication | ||
2 - Problem Solving | ||
3 - Critical Thinking | ||
4 - Information Literacy | ||
5 - Team Work | ||
6 - Information Technology Competence | ||
7 - Cross Cultural Competence | ||
8 - Ethical practice | ||
9 - Social Innovation | ||
10 - Aboriginal and Torres Strait Islander Cultures |
Alignment of Assessment Tasks to Graduate Attributes
Assessment Tasks | Graduate Attributes | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
1 - Written Assessment - 0% | ||||||||||
2 - Practical and Written Assessment - 90% | ||||||||||
3 - Practical Assessment - 10% |
Textbooks
There are no required textbooks.
IT Resources
- CQUniversity Student Email
- Internet
- Unit Website (Moodle)
- Digital media software appropriate to the the project being undertaken
All submissions for this unit must use the referencing style: American Psychological Association 7th Edition (APA 7th edition)
For further information, see the Assessment Tasks.
j.picton@cqu.edu.au
Module/Topic
Welcome & unit expectations (Mandatory)
During week 1 we will discuss various project options available to students, and gain an understanding of the expectations. All students MUST attend this session.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Proposal development
Students develop a proposal for their proposed project or Workplace Integrated Learning (WIL) placement which is due Friday, week 3.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Proposal finalisation
Students complete and submit their project proposal by Friday of this week.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Project Proposal Due: Week 3 Friday (26 July 2024) 11:45 pm AEST
Module/Topic
Feedback Session for All Students (Mandatory)
During week 4 the unit coordinator will provide feedback on all DGTL13005 student proposals, and ensure that students have a plan to move forward with their project or placement. All students MUST attend this session.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Project work
Students work on their approved individual project or placement.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Mid-Term Break
Chapter
Events and Submissions/Topic
Module/Topic
Project work
Students work on their approved individual project or placement.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Project work
Students work on their approved individual project or placement.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Unit Coordinator Check-In: Individual Zoom sessions (Mandatory)
All students MUST check in for a one-on-one Zoom session (of no more than 10 minutes) with the unit coordinator to evaluate progress on the project/placement and receive feedback. Once term is underway, a scheduling spreadsheet will be made available on the unit website to allow students to book an interview timeslot.
Project work
Students work on their approved individual project or placement.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Project work
Students work on their approved individual project or placement.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Project work
Students work on their approved individual project or placement.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Project work
Students work on their approved individual project or placement.
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Finalise projects & associated tasks for submission
Chapter
Events and Submissions/Topic
Please refer to the 'Virtual Classes' tile on the unit website for the weekly Zoom schedule.
Module/Topic
Chapter
Events and Submissions/Topic
Supervisor appraisal Due: Review/Exam Week Monday (7 Oct 2024) 11:45 pm AEST
Module/Topic
Chapter
Events and Submissions/Topic
This unit runs in 'Mixed Mode' only. This means that weekly classes for all students are delivered using Zoom, but the on campus digital media labs in Brisbane, Bundaberg, Cairns, Mackay and Rockhampton are also booked in the allocated timeslot, and are available to use should you choose to do so. On campus students are also allowed to contact their local digital media lecturer with regards to using the Cheqroom application to borrow equipment, so long as this does not conflict with other classes.
1 Written Assessment
Overview of the four available project options for DGTL13005
During this unit students will complete a project or work placement equating to 120 hours (minimum). Students may choose one of the following:
- Digital Media Product. The development of a digital media product that demonstrates advanced production skills.
- Portfolio. The development of a portfolio of digital media works to show prospective employers (including new works produced specifically for the portfolio during the term of study).
- WIL Placement. A digital media-related Work Integrated Learning (WIL) placement with an approved organisation.
- Thesis. A formally written 6000-word academic research paper with a strong digital media focus.
Overview of the Assignment 1 task
Students will choose one project type then submit a formal written proposal which provides detail about the project and a proposed scope of works (refer below to 'Proposal Document Requirements').
To satisfy the criteria for Assignment 1, students must:
- Submit a professionally presented project proposal in Microsoft Word/PowerPoint format that provides an overview of the proposed project or work placement.
- Participate in the mandatory online Zoom session in week 4 to receive feedback about their proposed project from staff.
Notes about Assignment 1:
- The 'academic supervisor' will generally be the unit coordinator. However, in some instances it may be a digital media staff member, or external client depending on the nature of the individual project / work placement.
- The proposal document should be succinct; no more than two pages if written (1000 words), and no more than five slides if presented as a PowerPoint. Refer to 'Project Proposal Requirements' (below) for specific information.
- Participation in the week 4 Zoom session is compulsory. The purpose of this sessions is to get feedback from academic staff as to the scope of your project, and to facilitate conversation about issues and opportunities. It is intended as a formative, open session. If you have a legitimate reason for non-attendance you will need to negotiate an alternative appointment with the unit coordinator. Details about how to connect using Zoom are available via the unit website.
- Although you may have started your project in consultation with the unit coordinator, you are required to participate in the week 4 Zoom session to receive early guidance and feedback about your proposal.
- Ensure that you familiarise yourself with Assignment 2 at the start of term as all activities (except academic research project) have additional tasks i.e., weekly reflective journal, written report and 5-minute presentation which must be considered as part of your project planning process but DO NOT form part of the 120-hours of project work.
PROPOSAL DOCUMENT REQUIREMENTS
Project option 1: Digital media product (120 hours work)
If your project involves the development of a digital media product to demonstrate advanced production skills, the project details such as the specific discipline, product that will be created, and the intended audience for the product (e.g. self or client) must first be approved by the unit coordinator.
A 'Digital Media Product' proposal will include:
- background information about the project or the inspiration for the product, and the intended audience;
- a description of the digital media product (deliverables) that will be created (e.g. video, animation, digital game, website, mobile application, 3D modelled environment or characters, PDF publication);
- details of your proposed work activities;
- the duration of the project, a schedule of activities, and associated deliverables i.e. a Gantt chart, spreadsheet or similar which explains how you will use the mandatory 120 hours and what you will produce.
- the resources that are required to complete the project;
- the desired learning outcomes i.e. what you intend to achieve by the end of the project, and
- the name and contact details of your academic supervisor, or external client, who will provide a report on your performance at the end of the term.
Project option 2: Portfolio of digital media works (120 hours work)
If your project involves the development of a portfolio of digital media works to show prospective employers, the project details such as the digital media works that will be created and the manner in which they will be presented, must first be approved by the unit coordinator. To develop your portfolio this term, you will develop a series of new digital media works which showcase your areas of digital media strength, or align with your proposed career. You may supplement these pieces with a few select, high-quality pieces that you have previously created, to form a professionally presented portfolio. The intended endstate is that you could use the portfolio to present whilst seeking employment.
A 'Portfolio of Digital Media Works' proposal will include:
- a description of the career path that you intend to pursue and the kinds of employers who will eventually view your portfolio;
- a description of the digital media works that will be developed and showcased, and how they will be presented (e.g. DVD show-reel, online video, website, animation, comic book, InDesign document etc);
- details of your proposed work activities;
- the duration of the project, a schedule of activities, and associated deliverables i.e. a Gantt chart, spreadsheet or similar which explains how you will use the mandatory 120 hours and what you will produce.
- the resources that are required to complete the project;
- the desired learning outcomes i.e. what you intend to achieve by the end of the project, and
- the name and contact details of your academic supervisor, or external mentor, who will provide a report on your performance at the end of the term.
Project option 3: Work Integrated Learning (WIL) placement (120 hours work)
If your project involves a digital media-related Work Integrated Learning (WIL) placement with an external organisation, the project details such as the host organisation and the work activities that will be undertaken, must first be approved by the unit coordinator.
A 'Work Integrated Learning (WIL)' proposal will include:
- background information about the workplace, its location, and its operations;
- specific digital media discipline(s) that you will be using during the placement;
- details of your proposed work activities (if known, else provide as much information as possible);
- the duration of the work placement and a schedule of activities (if known, else provide as much information as possible);
- the desired learning outcomes i.e., what you intend to achieve by the end of the project;
- a completed copy of the CQUniversity Practicum Insurance Form (available from the unit website), and
- the name and contact details of your workplace supervisor who will provide a report on your performance at the end of the term.
Notes regarding WIL placements:
- Students are required to have a grade point average (GPA) of 5 or above to be considered for a WIL placement with an external organisation. This is university policy, and is not negotiable.
- Students who are interested in pursuing a WIL placement (must have a digital media focus) are encouraged to contact organisations in their region directly before, or in the initial week, of term 2.
- Although the unit coordinator may be aware of some WIL positions, these are traditionally offered in regions surrounding the core CQUniversity campuses in Central and North Queensland. The unit coordinator will make a list of any such opportunities available during week 1.
- If you are already employed, you may consider completing a project within your regular work environment in consultation with the unit coordinator. In this situation, the project must be outside the scope of your normal duties, and it must have the support of your workplace supervisor. For example, a student who is a normally employed as part-time marketing officer might arrange to work on web design for 10 hours per week for their project.
- Work placements are not normally paid. Any payment between an employer and student is subject to individual agreement between that employer and student.
- Work placements must be for no less than 120 hours. How you complete the hours for your work placement will depend upon the project, your circumstances, and the preferences of your workplace supervisor. Some students complete block placements by working full-time for a period of three or four weeks. Other students work for two days per week over a period of eight or nine weeks. The start and end dates of your work placement can be negotiated with the unit coordinator.
- Employers often ask students to arrange insurance cover for themselves while they are engaged in work experience or other study-related work activities. The Practicum Insurance Form and the Practicum Insurance Student Information sheet, available from the unit web site, provide details of the insurance cover that CQUniversity has arranged for students who undertake approved unpaid voluntary work experience. The completed form should be given to your workplace supervisor at the beginning of the project, and a copy should be sent to the unit coordinator. If any matter involving insurance arises during your work placement, please provide details to the unit coordinator by email and copy the message to insurance@cqu.edu.au.
Project option 4: Thesis (120 hours work)
The thesis is a formal 6000-word academic research project with a strong digital media focus that has been devised in consultation with your research supervisor. The thesis will include essential background information, the purpose of the study, the research questions, the significance of the study, a review of relevant literature, the research method, results, discussion and a conclusion. The exact structure of the dissertation will depend on the nature of the research project and the research method that was employed.
An 'Academic Research' proposal will include:
- background information about the research problem or question that will be investigated;
- the aims of the project and a statement of the research problem or question;
- a broad overview of scholarly literature that is relevant to your project;
- an outline of your research design i.e. how you plan to investigate the research problem or question;
- the duration of the project and a schedule of activities;
- the resources that are required to complete the project, and
- the name and contact details of your research supervisor who will provide a report on your performance at the end of the term.
Week 3 Friday (26 July 2024) 11:45 pm AEST
Week 4 Wednesday (31 July 2024)
Feedback on projects will be provided during the compulsory Zoom video-conference session in Week 4 (as per the schedule in the unit profile / website).
- This is a pass/fail assessment.
- A pass is based on the unit coordinator's opinion that the project can be successfully achieved, taking into consideration known constraints e.g. time-frame, proposed scope of works etc.
- Re-submissions are permitted.
- Students MUST attend a compulsory Zoom video conference in week 4 to gain feedback about their project proposal (refer to unit profile / website).
Use of Generative Artificial Intelligence agents (Gen AI)
Within this assessment, the use of Microsoft Copilot, Chat GPT or other Gen AI agents is as follows:
- Gen AI may only be used as specified in the assignment instructions in Moodle.
- Gen AI content can be used to generate concepts, ideas and general structures which may inform portions of your project.
- GenAI can be used to proofread your proposal.
- Gen AI cannot be used for the creation of the written proposal.
- If you are unsure, ask the Unit Coordinator.
- plan and execute a digital media project that demonstrates skills and knowledge at the graduate level of digital media practice
- work independently, collaboratively and professionally on a digital media project.
- Communication
- Critical Thinking
2 Practical and Written Assessment
Assignment 2 requires you to PRESENT the outcomes of the approved 120 hour project that you proposed in your Assignment 1 project proposal.
The specific deliverables you will need to present will vary based on your project's nature, which will be detailed in the following sections. While each project is unique, one core requirement remains constant: you must demonstrate the work you've completed.
Deliverables: Digital media product
If your project involves the development of a digital media product that demonstrates advanced production skills, you must submit the following outcomes for assessment:
- the digital media product that was created (e.g. video, animation, web site, mobile application, PDF publication);
- weekly reflective journal containing regular entries that document your 120 project hours, and provide critically reflective thoughts about your experience during the project and associated tasks, and
- 1000-word formal written report (including a minimum of five good quality references) which provides a critically reflective overview of your project. The report will evaluate the effectiveness of your approach, paying particular attention to your inspiration, new knowledge and skills that have been gained and lessons learned.
- Five (5) minute live presentation about your project which will be delivered in the week 12 Zoom session. If students are unable to physically present during the Zoom class they MUST contact the Unit Coordinator to explore alternatives.
Deliverables: Portfolio of digital media works
If your project involves the development of a portfolio of digital media works to show prospective employers, you must submit the following outcomes for assessment:
- the portfolio of digital media works that was created;
- weekly reflective journal containing regular entries that document your 120 project hours, and provide critically reflective thoughts about your experience during the project and associated tasks, and
- 1000-word formal written report (including a minimum of five good quality references) which provides a critically reflective overview of your project. The report will evaluate the effectiveness of your approach, paying particular attention to your inspiration, new knowledge and skills that have been gained and lessons learned.
- Five (5) minute live presentation about your project which will be delivered in the week 12 Zoom session. If students are unable to physically present during the Zoom class they MUST contact the Unit Coordinator to explore alternatives.
Deliverables: Work Integrated Learning (WIL) placement
If your project involves a digital media-related work placement with an external organisation, you must submit the following outcomes for assessment:
- the portfolio of work that was produced during the placement;
- weekly reflective journal containing regular entries that document your 120 placement hours, and provide critically reflective thoughts about your experience during the project and associated tasks, and
- 1000-word formal written report (including a minimum of five good quality references) which provides a critically reflective overview of your project. The report will evaluate the effectiveness of your approach, paying particular attention to your inspiration, new knowledge and skills that have been gained and lessons learned.
- Five (5) minute live presentation about your project which will be delivered in the week 12 Zoom session. If students are unable to physically present during the Zoom class they MUST contact the Unit Coordinator to explore alternatives.
Deliverables: Thesis
1. If your project involves academic research with a digital media focus, you must submit a 6000-word formally written paper on a topic that has been devised in consultation with your research supervisor.
For example, the thesis may include the following:
- essential background information;
- the purpose of the study;
- the research questions;
- the significance of the study;
- a review of relevant literature from high-quality peer-reviewed sources e.g. education / industry journals by leading practitioners;
- the research method;
- results;
- discussion, and
- a conclusion.
However, the exact structure of the dissertation will depend on the nature of the research project and the research method that was employed.
2. Five (5) minute live presentation about your research project which will be delivered in the week 12 Zoom session. If students are unable to physically present during the Zoom class they MUST contact the Unit Coordinator to explore alternatives.
A note about the weekly reflective journals
All of the project options, with the exception of the thesis, require students to submit a weekly reflective journal containing regular entries that document your thoughts and experiences during the project. Reflective writing involves describing your thoughts, actions, and experiences in an academic manner. There is no definitive right or wrong way to reflect, as it's a subjective process that varies from person to person and task to task. Critical reflections don't need to be formal or reference academic literature unless necessary.
A reflective writing model: The Three Whats
A straightforward method for critical reflection is known as 'the three whats':
- What happened?
- So what?
- Now what?
Using this framework, you can base your weekly blog posts on these questions.
Comment on your progress, problems you have encountered, and the skills and knowledge you have gained. You should be aiming to improve the quality of your work and your project experience every day.
For example, imagine that you encountered a difficulty on the first day of a work placement whereby your supervisor's directions lacked clarity and you felt uncomfortable asking questions. In that case, you should make a note of the incident, how you felt about it, and what you are going to do to improve the situation.
Reflective writing helps solidify understanding by connecting prior knowledge with current learning.
Journal as evidence of project hours
In addition to reflecting, also use the journal to keep track of how you have spent your 120 project hours. Alternatively, you may like to use a spreadsheet or application to do this if you prefer but you must include a log of your hours as part of your deliverables.
Additional information
If you need further information, the University of Waterloo (link) has an excellent page about this process.
Review/Exam Week Monday (7 Oct 2024) 11:45 pm AEST
Two weeks after the due date (or submission date in the case of extensions)
The assessment criteria will vary depending on whether students select the media product, work placement, or research topic. Marking matrices are available on the DGTL13005 website.
Generally, assessment criteria relates to:
- adherence to the requirements of the task;
- evidence of work undertaken, and a clear explanation of how the 120 hours allocated to the project have been spent;
- quality of digital media assets (deliverables) produced;
- quality of writing and referencing;
- evidence of improvement/learning, and
- overall presentation & professionalism.
Use of Generative Artificial Intelligence agents (Gen AI)
Within this assessment, the use of Microsoft Copilot, Chat GPT or other Gen AI agents is as follows:
- Gen AI may only be used as specified in the assignment instructions in Moodle.
- Gen AI content can be used to generate concepts, ideas and general structures.
- GenAI can be used to assist with creating code for a game or app. If so, you will be expected to justify how it has been used.
- Gen AI can be used for proofreading.
- Gen AI cannot be used to create media assets (art, sound, animation, 3D models, videos etc) for your project deliverables.
- If you are unsure, ask the Unit Coordinator.
- plan and execute a digital media project that demonstrates skills and knowledge at the graduate level of digital media practice
- work independently, collaboratively and professionally on a digital media project.
- Communication
- Problem Solving
- Critical Thinking
- Information Literacy
- Team Work
- Information Technology Competence
- Cross Cultural Competence
- Ethical practice
3 Practical Assessment
This component of the assessment will generally be completed by the unit coordinator who will appraise your work using industry, professional or academic standards.
If your project involved the participation of an external client, workplace, research or academic supervisor, the unit coordinator will liaise with that individual to obtain the necessary information to complete the appraisal. Students doing an external work placement must submit the contact details of their immediate workplace supervisor with their proposal (keeping these details up to date is the student's responsibility). The unit coordinator/academic supervisor will contact the workplace or project supervisor after reviewing the student's portfolio submission.
Once the supervisor report has been received from an external supervisor, or written by the unit coordinator, it will be uploaded into the unit website i.e. students do not need to upload anything for this component of the assessment.
Review/Exam Week Monday (7 Oct 2024) 11:45 pm AEST
Two weeks after the due date (or submission date in the case of extensions)
The supervisor appraisal form is available on the DGTL13005 website.
- Assessment criteria will vary depending on whether the student has chosen a work placement, media product or research project.
- Criteria will include ability, reliability, response to feedback, and presentation.
Use of Generative Artificial Intelligence agents (Gen AI)
As the supervisor appraisal form is completed by either a student's workplace/academic supervisor the potential misuse of AI is not a relevant consideration for this assessment task.
- plan and execute a digital media project that demonstrates skills and knowledge at the graduate level of digital media practice
- work independently, collaboratively and professionally on a digital media project.
- Communication
- Problem Solving
- Critical Thinking
- Information Literacy
- Team Work
- Information Technology Competence
- Cross Cultural Competence
- Ethical practice
As a CQUniversity student you are expected to act honestly in all aspects of your academic work.
Any assessable work undertaken or submitted for review or assessment must be your own work. Assessable work is any type of work you do to meet the assessment requirements in the unit, including draft work submitted for review and feedback and final work to be assessed.
When you use the ideas, words or data of others in your assessment, you must thoroughly and clearly acknowledge the source of this information by using the correct referencing style for your unit. Using others’ work without proper acknowledgement may be considered a form of intellectual dishonesty.
Participating honestly, respectfully, responsibly, and fairly in your university study ensures the CQUniversity qualification you earn will be valued as a true indication of your individual academic achievement and will continue to receive the respect and recognition it deserves.
As a student, you are responsible for reading and following CQUniversity’s policies, including the Student Academic Integrity Policy and Procedure. This policy sets out CQUniversity’s expectations of you to act with integrity, examples of academic integrity breaches to avoid, the processes used to address alleged breaches of academic integrity, and potential penalties.
What is a breach of academic integrity?
A breach of academic integrity includes but is not limited to plagiarism, self-plagiarism, collusion, cheating, contract cheating, and academic misconduct. The Student Academic Integrity Policy and Procedure defines what these terms mean and gives examples.
Why is academic integrity important?
A breach of academic integrity may result in one or more penalties, including suspension or even expulsion from the University. It can also have negative implications for student visas and future enrolment at CQUniversity or elsewhere. Students who engage in contract cheating also risk being blackmailed by contract cheating services.
Where can I get assistance?
For academic advice and guidance, the Academic Learning Centre (ALC) can support you in becoming confident in completing assessments with integrity and of high standard.