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COIT11134 - Object Oriented Programming

General Information

Unit Synopsis

This unit is designed to extend your understanding of object-oriented programming principles, complex data structures and algorithms. You will learn to develop interactive software applications using a modern programming language, integrated development environment (IDE), and graphical user interface (GUI) components. The strengths and weaknesses of the techniques are also considered. You will develop skills in applying object-oriented programming concepts and algorithm development to implement software solutions. You will apply these skills in implementing software applications to solve practical problems.

Details

Level Undergraduate
Unit Level 1
Credit Points 6
Student Contribution Band SCA Band 2
Fraction of Full-Time Student Load 0.125
Pre-requisites or Co-requisites

Prerequisite unit COIT11222.

Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).

Class Timetable View Unit Timetable
Residential School No Residential School

Unit Availabilities from Term 1 - 2022

Term 1 - 2022 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville
Term 2 - 2022 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville
Term 1 - 2023 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Term 2 - 2023 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Term 1 - 2024 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Term 2 - 2024 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Attendance Requirements

All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Assessment Overview

Recommended Student Time Commitment

Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.

Assessment Tasks

Assessment Task Weighting
1. Practical and Written Assessment 20%
2. Practical and Written Assessment 25%
3. Project (applied) 55%

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%).

Consult the University’s Grades and Results Policy for more details of interim results and final grades

Past Exams

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Previous Feedback

Term 2 - 2023 : The overall satisfaction for students in the last offering of this course was 63.64% (`Agree` and `Strongly Agree` responses), based on a 39.29% response rate.

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Source: Student Feedback
Feedback
Connecting the content to real-world problems helped students understand the usefulness of object-oriented concepts.
Recommendation
Continue providing examples and tutorial exercises relevant to real-world problems.
Action Taken
The assessments and tutorial exercises have included real-world applications.
Source: Teaching Team Reflection
Feedback
Exemplar assignments and project proposals would help students have a clear understanding of what is expected in the assignments.
Recommendation
Provide exemplar assignments and project proposals on the Moodle unit site.
Action Taken
Exemplar assignments were provided.
Source: Course and Discipline Review
Feedback
The unit needs to be updated to suit the new pre-requisites.
Recommendation
An Update Unit Proposal is recommended to update the textbook, unit overview, unit learning outcomes, and assessments.
Action Taken
Nil.
Source: Course and Discipline Review
Feedback
Weekly materials need to be redeveloped to suit the updated unit.
Recommendation
Develop weekly lecture slides, tutorials lab exercises and assessments.
Action Taken
Nil.
Source: Discipline Reflection
Feedback
Improve student participation.
Recommendation
Add weekly lab projects and exercises into assessments.
Action Taken
Nil.
Unit learning Outcomes

On successful completion of this unit, you will be able to:

  1. Explain the principles of object-oriented programming
  2. Implement object-oriented programs using a modern programming language
  3. Build interactive software applications using Graphical User Interface components
  4. Apply self-designed and existing algorithms in problem solutions
  5. Use complex data structures in software application development.

The Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is adopted by organisations, governments and individuals in many countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles. ACS members can use the tool MySFIA to build a skills profile.

This unit contributes to the following workplace skills as defined by SFIA 8. The SFIA code is included:

  • Programming/Software development (PROG)
  • Software Design (SWDN)
  • Data Modelling and Design(DTAN)
  • Testing (TEST)
  • System Integration and Build (SINT)
  • User Experience Design (HCEV)

Alignment of Assessment Tasks to Learning Outcomes
Assessment Tasks Learning Outcomes
1 2 3 4 5
1 - Practical and Written Assessment
2 - Practical and Written Assessment
3 - Project (applied)
Alignment of Graduate Attributes to Learning Outcomes
Introductory Level
Intermediate Level
Graduate Level
Graduate Attributes Learning Outcomes
1 2 3 4 5
1 - Communication
2 - Problem Solving
3 - Critical Thinking
4 - Information Literacy
6 - Information Technology Competence
8 - Ethical practice
Alignment of Assessment Tasks to Graduate Attributes
Introductory Level
Intermediate Level
Graduate Level
Assessment Tasks Graduate Attributes
1 2 3 4 5 6 7 8 9 10