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COIT13234 - Mobile Software Development

General Information

Unit Synopsis

This unit introduces you to the practical issues involved in the design and implementation of mobile portals to enterprise systems. The software development process for mobile platforms will be addressed and particular attention will be paid to the impact that limited computing resources and wireless communication have on the development of secure, reliable and easy to use applications. The business drivers for mobile portals will be discussed, as will the social impact of mobile technology.

Details

Level Undergraduate
Unit Level 3
Credit Points 6
Student Contribution Band SCA Band 2
Fraction of Full-Time Student Load 0.125
Pre-requisites or Co-requisites

Prerequisites: COIT11134 and COIS12036

Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).

Class Timetable View Unit Timetable
Residential School No Residential School

Unit Availabilities from Term 3 - 2020

Term 1 - 2021 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville
Term 1 - 2022 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville
Term 1 - 2023 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Term 1 - 2024 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Attendance Requirements

All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Assessment Overview

Recommended Student Time Commitment

Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.

Assessment Tasks

Assessment Task Weighting
1. Practical Assessment 25%
2. Practical Assessment 20%
3. Written Assessment 20%
4. Examination 35%

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%).

Consult the University’s Grades and Results Policy for more details of interim results and final grades

Past Exams

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Previous Feedback

Term 1 - 2023 : The overall satisfaction for students in the last offering of this course was 100.00% (`Agree` and `Strongly Agree` responses), based on a 23.08% response rate.

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Source: Teaching team reflection
Feedback
Students found the complexity level, structure, and requirements of the assessment tasks reasonable and achievable.
Recommendation
Keep the complexity, structure, and requirements at the same level; however, include creative components in the assessment tasks so that students could incorporate features of their choice into their mobile apps.
Action Taken
The assessment structure was maintained. This recommendation will be carried forward to include creative components in the assessment tasks.
Source: Teaching team reflection
Feedback
Students found it hard to understand the concepts of asynchronous tasks and API.
Recommendation
Provide more explanations and examples vis-à-vis asynchronous tasks and APIs in the lecture and tutorial materials.
Action Taken
This recommendation will be carried forward to implement the recommendation in 2024.
Source: Unit Coordinator Reflection
Feedback
Address assessments to be suitable for a complex computing problem.
Recommendation
Modify assessments to add incomplete requirements for example assessment that has no obvious solution or incomplete requirements.
Action Taken
Nil.
Source: Unit Coordinator and Discipline Lead Reflection
Feedback
Use assessments that demonstrate a depth of knowledge at least at the analyse level (Level 4) or higher in Bloom's Taxonomy.
Recommendation
Modify assessments so that they demonstrate a depth of knowledge at least at the analyse level (Level 4) or higher in Bloom's Taxonomy.
Action Taken
Nil.
Unit learning Outcomes

On successful completion of this unit, you will be able to:

  1. Examine the technical challenges faced by mobile application development and explain how these challenges are being addressed
  2. Investigate whether a given business problem would benefit from a solution using mobile technology
  3. Compare and contrast the software development processes for mobile applications and conventional applications
  4. Explore the opportunities for incorporating socially innovative features in mobile applications
  5. Design and implement a mobile application.

Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is in use in over 100 countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles.

ACS members can use the tool MySFIA to build a skills profile at https://www.acs.org.au/professionalrecognition/mysfia-b2c.html

This unit contributes to the following workplace skills as defined by SFIA. The SFIA code is included:

Ergonomic Experience Design (HCEV)

Systems Integration (SINT)

User Experience Evaluation (USEV)

Programming/Software Development (PROG)

Testing (TEST)

Alignment of Assessment Tasks to Learning Outcomes
Assessment Tasks Learning Outcomes
1 2 3 4 5
1 - Practical Assessment
2 - Practical Assessment
3 - Written Assessment
4 - Examination
Alignment of Graduate Attributes to Learning Outcomes
Introductory Level
Intermediate Level
Graduate Level
Graduate Attributes Learning Outcomes
1 2 3 4 5
1 - Communication
2 - Problem Solving
3 - Critical Thinking
4 - Information Literacy
6 - Information Technology Competence
9 - Social Innovation
Alignment of Assessment Tasks to Graduate Attributes
Introductory Level
Intermediate Level
Graduate Level
Assessment Tasks Graduate Attributes
1 2 3 4 5 6 7 8 9 10
1 - Practical Assessment
2 - Practical Assessment
3 - Written Assessment
4 - Examination