COIT11134 - Object Oriented Programming

General Information

Unit Synopsis

This unit is designed to extend your understanding of object-oriented programming principles, complex data structures and algorithms. You will learn to develop interactive software applications using a modern programming language, integrated development environment (IDE), and graphical user interface (GUI) components. The strengths and weaknesses of the techniques are also considered. You will develop skills in applying object-oriented programming concepts and algorithm development to implement software solutions. You will apply these skills in implementing software applications to solve practical problems.

Details

Level Undergraduate
Unit Level 1
Credit Points 6
Student Contribution Band 2
Fraction of Full-Time Student Load 0.125
Pre-requisites or Co-requisites

Prerequisite COIT11222

Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).

Class Timetable View Unit Timetable
Residential School No Residential School

Unit Availabilities from Term 2 - 2020

Term 2 - 2020 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville
Term 1 - 2021 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville
Term 2 - 2021 Profile
Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Attendance Requirements

All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Assessment Overview

Recommended Student Time Commitment

Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.

Assessment Tasks

Assessment Task Weighting
1. Practical and Written Assessment 10%
2. Practical and Written Assessment 15%
3. Practical and Written Assessment 20%
4. Take Home Exam 55%

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%).

Consult the University’s Grades and Results Policy for more details of interim results and final grades

Past Exams

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Previous Feedback

Term 1 - 2019 : The overall satisfaction for students in the last offering of this course was 4 (on a 5 point Likert scale), based on a 49.06% response rate.

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Source: Moodle survey
Feedback
Assignment 1 required lot of work and the marks allotted are not in line with the amount of work load involved.
Recommendation
The work requirement and complexity of the assignments can be minimised proportionate to the marks allotted. It is recommended to trial pair/group submission of assignments to encourage peer support learning and to improve collaboration among students.
Action Taken
The option of pairing up to work on the assignments was offered to the students as per the recommendation. The uptake of pairing up was not popular but mostly benefited the students who did choose to work in pairs. Assignment 1 and 2 were developed from scratch and the amount of work required was balanced out between them.
Source: Student evaluation survey
Feedback
Prompt and appropriate feedback and support provided by teaching staff.
Recommendation
Maintain this good practice in future terms.
Action Taken
Nil.
Source: Student evaluation survey
Feedback
Easy to use unit website navigation.
Recommendation
Keep the current structure of the unit website.
Action Taken
Nil.
Source: Student evaluation survey
Feedback
Using an advanced IDE and develop programs with Graphical User Interfaces.
Recommendation
Student feedback was positive regarding the use of a more advanced IDE this term. Continue to recommend its use in future terms.
Action Taken
Nil.
Source: Student evaluation survey
Feedback
The current Textbook needs review and replacement due to lack of exercises. Source code within textbook is difficult to read without appropriate visual (colour) mark-up.
Recommendation
A new textbook should be sourced with more useful exercises to work through. Code examples in this new textbook should be visually attractive and easy to understand.
Action Taken
Nil.
Source: Student evaluation survey
Feedback
The lecture material needs review due to the lack of detail in some weeks lectures.
Recommendation
The current set of lecture slides are very brief and need a proper review.
Action Taken
Nil.
Unit learning Outcomes

On successful completion of this unit, you will be able to:

  1. Explain the principles of object-oriented programming
  2. Implement object-oriented programs using a modern programming language
  3. Build interactive software applications using Graphical User Interface components
  4. Apply self-designed and existing algorithms in problem solutions
  5. Use complex data structures in software application development.

Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles.

ACS members can use the tool MySFIA to build a skills profile at https://www.acs.org.au/professionalrecognition/mysfia-b2c.html

This unit contributes to the following workplace skills as defined by SFIA 7. The SFIA code is included:

  • Programming/Software development (PROG)
  • Software Design (SWDN)
  • Data Modelling and Design(DTAN)
  • Testing (TEST)
  • System Integration and Build (SINT)
  • User Experience Design (HCEV)

Alignment of Assessment Tasks to Learning Outcomes
Assessment Tasks Learning Outcomes
1 2 3 4 5
1 - Practical and Written Assessment
2 - Practical and Written Assessment
3 - Practical and Written Assessment
4 - Take Home Exam
Alignment of Graduate Attributes to Learning Outcomes
Introductory Level
Intermediate Level
Graduate Level
Graduate Attributes Learning Outcomes
1 2 3 4 5
1 - Communication
2 - Problem Solving
3 - Critical Thinking
4 - Information Literacy
6 - Information Technology Competence
8 - Ethical practice
Alignment of Assessment Tasks to Graduate Attributes
Introductory Level
Intermediate Level
Graduate Level
Assessment Tasks Graduate Attributes
1 2 3 4 5 6 7 8 9
1 - Practical and Written Assessment
2 - Practical and Written Assessment
3 - Practical and Written Assessment
4 - Take Home Exam