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COIT20245 - Introduction to Programming

General Information

Unit Synopsis

In this unit, you will learn how to program using the Java programming language. It is assumed that you have little or no programming experience so you will be guided through the basics of application development using classes and objects. You will learn about the parts of a program including variables, types and methods, and learn how to take input and produce output. A key aspect of this unit is practical, hands-on, simple application development and testing which you will do in an industry standard integrated development environment (IDE).


Level Postgraduate
Unit Level 8
Credit Points 6
Student Contribution Band 2
Fraction of Full-Time Student Load 0.125
Pre-requisites or Co-requisites Anti-requisite: COIT29222 Programming Principles 
Class Timetable View Unit Timetable
Residential School No Residential School

Unit Availabilities from Term 2 - 2019

Term 2 - 2019 Profile
Term 3 - 2019 Profile

Attendance Requirements

All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Assessment Overview

Recommended Student Time Commitment

Each 6-credit Postgraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.

Assessment Tasks

Assessment Task Weighting
1. Practical Assessment 20%
2. Practical Assessment 30%
3. Examination 50%

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%).

Consult the University’s Grades and Results Policy for more details of interim results and final grades

Past Exams

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Previous Feedback

Term 1 - 2018 : The overall satisfaction for students in the last offering of this course was 4.2 (on a 5 point Likert scale), based on a 34.94% response rate.

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Source: Previous ACER
Human-Computer Interaction (HCI)
Provide additional resources for the HCI component of the unit.
Action Taken
Console application development will remain the focus of COIT20245 and GUI-based application development will continue to be introduced in COIT20256. Additional resources for the HCI component of the unit have been identified and will be incorporated into the 2019 Term 1 offering. The focus on design rather than implementation for this component will remain.
Source: Student feedback.
The resources available for the HCI component of the unit are limited.
Review the overall placement of HCI content in the MIT core units. If it is determined that HCI content is to be retained in COIT20245, then redevelop the HCI component for delivery in 2019 Term 1.
Action Taken
Unit learning Outcomes

On successful completion of this unit, you will be able to:

  1. Develop professionally documented and thoroughly tested object-oriented applications using an industry standard integrated development environment (IDE)
  2. Apply procedural concepts (methods, iteration, selection) to the realisation of object behaviour
  3. Implement standard algorithms such as searching, sorting and sequential processing for arrays and lists of objects
  4. Employ the stream abstraction to process records contained in sequential text files
  5. Demonstrate command of the subset of the programming language presented in this unit, including its syntax, type system, scope rules and libraries.

Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is in use in over 100 countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles.

ACS members can use the tool MySFIA to build a skills profile at

This unit contributes to the following workplace skills as defined by SFIA. The SFIA code is included:

  • Programming/Software Development (PROG)
  • Testing (TEST)

Alignment of Assessment Tasks to Learning Outcomes
Assessment Tasks Learning Outcomes
1 2 3 4 5
1 - Practical Assessment
2 - Practical Assessment
3 - Examination
Alignment of Graduate Attributes to Learning Outcomes
Advanced Level
Professional Level
Graduate Attributes Learning Outcomes
1 2 3 4 5
1 - Knowledge
3 - Cognitive, technical and creative skills
Alignment of Assessment Tasks to Graduate Attributes
Advanced Level
Professional Level
Assessment Tasks Graduate Attributes
1 2 3 4 5 6 7
1 - Practical Assessment
2 - Practical Assessment
3 - Examination