COIT20258 - Software Engineering

General Information

Unit Synopsis

In this unit you will learn both theoretical and practical aspects of software engineering. The theory will focus on software processes, requirements engineering, system models and modelling, architectural design, object-oriented design, and software development methodology. The theoretical and practical aspects of software testing, and quality management including quality assurance, and quality control are also discussed. You will also be introduced to the principles of software evolution and configuration management. You will develop layered software application having presentation, application and data layers, addressing authentic software use, thus building solid foundation for software development.

Details

Level Postgraduate
Unit Level 9
Credit Points 6
Student Contribution Band SCA Band 2
Fraction of Full-Time Student Load 0.125
Pre-requisites or Co-requisites

Pre-requisites: COIT20247 Database Design and Development, COIT20256 Data Structures and Algorithms, and COIT20248 Information Systems Analysis and Design.

Anti-requisites: COIT20226 Software Design and Implementation.

Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).

Class Timetable View Unit Timetable
Residential School No Residential School

Unit Availabilities from Term 2 - 2024

Term 2 - 2024 Profile
Brisbane
Melbourne
Online
Rockhampton
Sydney
Term 1 - 2025 Profile
Brisbane
Melbourne
Online
Rockhampton
Sydney
Term 2 - 2025 Profile
Brisbane
Melbourne
Online
Rockhampton
Sydney

Attendance Requirements

All on-campus students are expected to attend scheduled classes - in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Assessment Overview

Recommended Student Time Commitment

Each 6-credit Postgraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.

Assessment Tasks

Assessment Task Weighting
1. Practical Assessment 20%
2. Practical Assessment 35%
3. Project (applied) 45%

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%).

Consult the University's Grades and Results Policy for more details of interim results and final grades

Past Exams

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Previous Feedback

Term 1 - 2022 : The overall satisfaction for students in the last offering of this course was .00% (`Agree` and `Strongly Agree` responses), based on a 33.33% response rate.

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Source: Student Evaluation
Feedback
Generally, all aspects of this unit have received a strong agreement in the level of satisfaction, especially the learning of software engineering processes, model-driven development, and the use of many industry standard tools.
Recommendation
Keep the current structure and content including the teaching of software engineering processes and the industry practices and standards.
Action Taken
The current structure and content were kept.
Source: Unit coordinator reflection.
Feedback
Workshops can be more interactive including activities to promote engagement, practice, and discussions.
Recommendation
Review workshop materials and update as necessary to include short task completion activities.
Action Taken
The overwhelming number of lecture slides was reduced. Reduction of some other lecture slides and workshops is in progress.
Source: Unit Coordinator
Feedback
Too many topics make it hard to learn for students and difficult to assess the learning outcomes
Recommendation
Reduce the number of topics
Action Taken
In Progress
Unit learning Outcomes

On successful completion of this unit, you will be able to:

  1. Develop models of the proposed multi-tiered software application as per the requirements identified following formal requirements engineering procedures
  2. Design system architecture and components using design patterns and object-oriented design
  3. Develop three-tiered software applications using agile and plan-driven methods
  4. Plan and conduct test-driven development, validation and verification testing
  5. Assess software quality measures and maintenance requirements of software applications
  6. Work independently and collaboratively in small teams.

Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles. ACS members can use the tool MySFIA to build a skills profile at
https://www.acs.org.au/professionalrecognition/mysfia-b2c.html.
This unit contributes to the following workplace skills as defined by SFIA 7. The SFIA code is included:

  • Requirements Definition and management (REQM)
  • User experience analysis (UNAN)
  • User experience design (HCEV)
  • Software Design (SWDN)
  • System Integration and Build (SINT)
  • Programming/Software Development (PROG)
  • Data modelling and design (DTAN)
  • Database Design (DBDS)
  • Testing (TEST)
  • Quality assurance(QUAS)
  • Quality management (QUMG).

Alignment of Assessment Tasks to Learning Outcomes
Assessment Tasks Learning Outcomes
1 2 3 4 5 6
1 - Practical Assessment
2 - Practical Assessment
3 - Project (applied)
Alignment of Graduate Attributes to Learning Outcomes
Professional Level
Advanced Level
Graduate Attributes Learning Outcomes
1 2 3 4 5 6
1 - Knowledge
2 - Communication
3 - Cognitive, technical and creative skills
4 - Research
5 - Self-management
6 - Ethical and Professional Responsibility
7 - Leadership
Alignment of Assessment Tasks to Graduate Attributes
Professional Level
Advanced Level
Assessment Tasks Graduate Attributes
1 2 3 4 5 6 7 8
1 - Practical Assessment
2 - Practical Assessment
3 - Project (applied)