COIT11134 - Object Oriented Programming

General Information

Unit Synopsis

This unit is designed to extend your understanding of object-oriented programming principles, complex data structures and algorithms. You will learn to develop interactive software applications using a modern programming language, integrated development environment (IDE), and graphical user interface (GUI) components. The strengths and weaknesses of the techniques are also considered. You will develop skills in applying object-oriented programming concepts and algorithm development to implement software solutions. You will apply these skills in implementing software applications to solve practical problems.


Level Undergraduate
Unit Level 1
Credit Points 6
Student Contribution Band 2
Fraction of Full-Time Student Load 0.125
Pre-requisites or Co-requisites

Prerequisite COIT11222

Class Timetable View Unit Timetable
Residential School No Residential School

Unit Availabilities from Term 2 - 2019

Term 2 - 2019 Profile

Attendance Requirements

All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Assessment Overview

Recommended Student Time Commitment

Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.

Assessment Tasks

Assessment Task Weighting
1. Practical and Written Assessment 20%
2. Practical and Written Assessment 20%
3. Examination 60%

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%).

Consult the University’s Grades and Results Policy for more details of interim results and final grades

Past Exams

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Previous Feedback

Term 1 - 2018 : The overall satisfaction for students in the last offering of this course was 4.1 (on a 5 point Likert scale), based on a 27.69% response rate.

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Source: Students
The two assignments’ weighting is too low (currently is 35%). It should be increased to reduce the pressure on the final exam.
Review the distribution of marks across the assessments and update the assessment weightings if needed.
Action Taken
In Term 2-2018, the assignment 1 marks have been revised from 15 to 20 and hence the distribution of the marks for assignment 1, assignment 2 and for examination is 20, 20 and 60 respectively.
Source: Students
Tutorial videos should be provided to support distance students.
Add videos for the tutorial questions.
Action Taken
Videos have been provided for selected tutorial exercises of week 6, 8, 9, 10 and 11. In addition to weekly lecture videos, additional general help and and advice videos have been provided for week 1, week 2 and week 3.
Source: Moodle survey
Assignment 1 required lot of work and the marks allotted are not in line with the amount of work load involved.
The work requirement and complexity of the assignments can be minimised proportionate to the marks allotted. It is recommended to trial pair/group submission of assignments to encourage peer support learning and to improve collaboration among students.
Action Taken
Unit learning Outcomes

On successful completion of this unit, you will be able to:

  1. Explain the principles of object-oriented programming
  2. Implement object-oriented programs using a modern programming language
  3. Build interactive software applications using Graphical User Interface components
  4. Apply self-designed and existing algorithms in problem solutions
  5. Use complex data structures in software application development.

Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is in use in over 100 countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles.

ACS members can use the tool MySFIA to build a skills profile at

This unit contributes to the following workplace skills as defined by SFIA. The SFIA code is included:

    • Programming/Software development (PROG)
    • Testing (TEST)
    • System Design (DESN)
    • System Integration (SINT)
    • User Experience Design (HCEV)

    Alignment of Assessment Tasks to Learning Outcomes
    Assessment Tasks Learning Outcomes
    1 2 3 4 5
    1 - Practical and Written Assessment
    2 - Practical and Written Assessment
    3 - Examination
    Alignment of Graduate Attributes to Learning Outcomes
    Introductory Level
    Intermediate Level
    Graduate Level
    Graduate Attributes Learning Outcomes
    1 2 3 4 5
    1 - Communication
    2 - Problem Solving
    3 - Critical Thinking
    4 - Information Literacy
    6 - Information Technology Competence
    8 - Ethical practice
    Alignment of Assessment Tasks to Graduate Attributes
    Introductory Level
    Intermediate Level
    Graduate Level
    Assessment Tasks Graduate Attributes
    1 2 3 4 5 6 7 8 9
    1 - Practical and Written Assessment
    2 - Practical and Written Assessment
    3 - Examination