This unit is designed to extend your understanding of object-oriented programming principles, complex data structures and algorithms. You will learn to develop interactive software applications using a modern programming language, integrated development environment (IDE), and graphical user interface (GUI) components. The strengths and weaknesses of the techniques are also considered. You will develop skills in applying object-oriented programming concepts and algorithm development to implement software solutions. You will apply these skills in implementing software applications to solve practical problems.
|Student Contribution Band||2|
|Fraction of Full-Time Student Load||0.125|
|Pre-requisites or Co-requisites||
|Class Timetable||View Unit Timetable|
|Residential School||No Residential School|
All on-campus students are expected to attend scheduled classes – in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).
Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.
|1. Practical and Written Assessment||20%|
|2. Practical and Written Assessment||20%|
This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%).
All University policies are available on the Policy web site, however you may wish to directly view the following policies below.
This list is not an exhaustive list of all University policies. The full list of policies are available on the Policy web site .
Term 1 - 2018 : The overall satisfaction for students in the last offering of this course was 4.1 (on a 5 point Likert scale), based on a 27.69% response rate.
Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.
On successful completion of this unit, you will be able to:
Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is in use in over 100 countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles.
ACS members can use the tool MySFIA to build a skills profile at https://www.acs.org.au/professionalrecognition/mysfia-b2c.html
This unit contributes to the following workplace skills as defined by SFIA. The SFIA code is included:
|Assessment Tasks||Learning Outcomes|
|1 - Practical and Written Assessment||•||•|
|2 - Practical and Written Assessment||•||•||•||•|
|3 - Examination||•||•||•|
|Graduate Attributes||Learning Outcomes|
|1 - Communication||•||•||•|
|2 - Problem Solving||•||•||•||•||•|
|3 - Critical Thinking||•||•||•||•||•|
|4 - Information Literacy||•||•||•|
|6 - Information Technology Competence||•||•||•||•||•|
|8 - Ethical practice||•|
|Assessment Tasks||Graduate Attributes|
|1 - Practical and Written Assessment||•||•||•||•||•|
|2 - Practical and Written Assessment||•||•||•||•||•||•|
|3 - Examination||•||•||•||•||•|