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CG99 - Bachelor of Information Technology (Co-op)

Overview

Course Overview

The Bachelor of Information Technology (Co-op) provides a significant bachelors degree in IT that enables students to acquire valuable experience through a paid, supervised, industry placement. Students normally undertake industry placement following the successful completion of two years (4 terms) of study.  Industry placements are typically of six months duration.

  

The core courses in this program provide the student with a solid grounding in the core body of IT knowledge and skills as defined by the Australian Computer Society (ACS).  The courses in each major in all three years of the program allow students to choose an area of major in preparation for employment or further study.

Career Information

A career in Information Technology (IT) is fast-paced, challenging and dynamic. IT specialists are sought after in nearly every business or organisation and in a range of employment fields from finance, medicine, arts, education, the military, manufacturing to high-tech business. Job opportunities exist as Developer Programmer, Analyst Programmer, Web Developer, Database Administrator, Network Administrator, Software Engineer, ICT Support Technician, ICT Customer Support Officer, ICT Support Engineer, ICT Systems Test Engineer, Information Analyst, Data Analyst, Project Management Support Officer, Business Analyst Support Officer, Requirements Definition and Management Support Officer.

Course Details
Duration 3 years full-time or 6 years part-time
Credit Points that Must be Earned 144
Number of Units Required CQUniversity uses the concept of credits to express the amount of study required for a particular course and individual units. The number of units varies between courses. Units in undergraduate courses normally consist of 6 points of credit or multiples thereof (e.g. 12, 18, 24).
Expected Hours of Study One point of credit is equivalent to an expectation of approximately two hours of student work per week in a term.
Course Type Undergraduate Award
Qualification (post nominal) BIT (Co-op)
AQF Level Level 7: Bachelor Degree
Course Fees
Indicative Year - 2025
  • Commonwealth Supported Place – Indicative First Year Fee - $9,312
  • Domestic Full Fee Paying – Indicative First Year Fee - $24,840
  • International Indicative First Term Fee - $18,360
  • International Indicative First Year Fee - $36,720
Indicative Year - 2024
  • Commonwealth Supported Place – Indicative First Year Fee - $8,944
  • Domestic Full Fee Paying – Indicative First Year Fee - $23,856
  • International Indicative First Term Fee - $17,520
  • International Indicative First Year Fee - $35,040
Indicative Year - 2023
  • Commonwealth Supported Place – Indicative First Year Fee - $8,296
  • International Indicative First Term Fee - $16,680
  • International Indicative First Year Fee - $33,360
Indicative Year - 2022
  • Commonwealth Supported Place – Indicative First Year Fee - $8,016
  • International Indicative First Term Fee - $16,680
  • International Indicative First Year Fee - $33,360

Admission Codes

Where and when can I start?
Units offered internally at the below campuses may be delivered using a combination of face-to-face and video conferencing style teaching.
Units offered via MIX mode are delivered online and require compulsory attendance of site-specific learning activities such as on-campus residential schools, placements and/or work integrated learning. See Course Features tab for further information. Online units are delivered using online resources only.
Please Click Here for more information.
The following tables list the courses availabilities by location and term. Directing your pointer over your preferred location will provide further information if this course is not available for the full duration. Please be sure to also check individual unit availability by location and term prior to enrolling.

Domestic Availability

Term 3 - 2026

Brisbane
Melbourne
Online

Term 2 - 2026

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 1 - 2026

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 3 - 2025

Brisbane
Melbourne
Online
Sydney

Term 2 - 2025

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 1 - 2025

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 3 - 2024

Brisbane
Melbourne
Online
Sydney

Term 2 - 2024

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 1 - 2024

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 3 - 2023

Brisbane
Melbourne
Online
Sydney

Term 2 - 2023

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 1 - 2023

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2022

Brisbane
Melbourne
Online
Sydney

Term 2 - 2022

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 1 - 2022

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2021

Brisbane
Melbourne
Online
Sydney

Term 2 - 2021

Sorry, no domestic availabilities found.

Term 1 - 2021

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2020

Brisbane
Melbourne
Online
Sydney

Term 2 - 2020

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 1 - 2020

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2019

Brisbane
Melbourne
Online
Sydney

Term 2 - 2019

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 1 - 2019

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2018

Brisbane
Distance
Melbourne
Sydney

Term 2 - 2018

Brisbane
Cairns
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 1 - 2018

Brisbane
Cairns
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 3 - 2017

Students entering the course in Term 3 must be commencing with the first 4 units of the course, and not be eligible for credit for these units from other studies.
Brisbane
Distance
Melbourne
Sydney

Term 2 - 2017

Adelaide
Brisbane
Cairns
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 1 - 2017

Adelaide
Brisbane
Cairns
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 3 - 2016

Students entering the course in Term 3 must be commencing with the first 4 units of the course, and not be eligible for credit for these units from other studies.
Brisbane
Distance
Melbourne
Sydney

Term 2 - 2016

Brisbane
Cairns
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 1 - 2016

Brisbane
Cairns
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 3 - 2015

Students entering the program in Term 3 must be commencing with the first 4 courses of the program, and not be eligible for credit for these courses form other studies.
Brisbane
Distance
Melbourne
Sydney

Term 2 - 2015

Brisbane
Distance
Melbourne
Rockhampton
Sydney

Term 1 - 2015

Brisbane
Distance
Melbourne
Rockhampton
Sydney

Term 3 - 2014

Students entering the program in Term 3 must be commencing with the first 4 courses of the program, and not be eligible for credit for these courses form other studies.
Brisbane
Distance
Melbourne
Sydney

Term 2 - 2014

Brisbane
Distance
Melbourne
Rockhampton
Sydney

Term 1 - 2014

Brisbane
Distance
Melbourne
Rockhampton
Sydney
Show All

International Availability

Term 3 - 2026

Brisbane
Melbourne
Online

Term 2 - 2026

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 1 - 2026

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 3 - 2025

Brisbane
Melbourne
Online
Sydney

Term 2 - 2025

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 1 - 2025

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 3 - 2024

Brisbane
Melbourne
Online
Sydney

Term 2 - 2024

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 1 - 2024

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 3 - 2023

Brisbane
Melbourne
Online
Sydney

Term 2 - 2023

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney

Term 1 - 2023

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2022

Brisbane
Melbourne
Online
Sydney

Term 2 - 2022

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 1 - 2022

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2021

Brisbane
Melbourne
Online
Sydney

Term 2 - 2021

Brisbane

Term 1 - 2021

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2020

Brisbane
Melbourne
Online
Sydney

Term 2 - 2020

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 1 - 2020

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2019

Brisbane
Melbourne
Online
Sydney

Term 2 - 2019

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 1 - 2019

Brisbane
Cairns
Melbourne
Online
Rockhampton
Sydney
Townsville

Term 3 - 2018

Brisbane
Distance
Melbourne
Sydney

Term 2 - 2018

Brisbane
Cairns
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 1 - 2018

Brisbane
Cairns
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 3 - 2017

Students entering the course in Term 3 must be commencing with the first 4 units of the course, and not be eligible for credit for these units from other studies.
Brisbane
Distance
Melbourne
Sydney

Term 2 - 2017

Adelaide
Brisbane
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 1 - 2017

Brisbane
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 3 - 2016

Students entering the course in Term 3 must be commencing with the first 4 units of the course, and not be eligible for credit for these units from other studies.
Brisbane
Distance
Melbourne
Sydney

Term 2 - 2016

Brisbane
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 1 - 2016

Brisbane
Distance
Melbourne
Rockhampton
Sydney
Townsville

Term 3 - 2015

Students entering the program in Term 3 must be commencing with the first 4 courses of the program, and not be eligible for credit for these courses form other studies.
Brisbane
Distance
Melbourne
Sydney

Term 2 - 2015

Brisbane
Distance
Melbourne
Rockhampton
Sydney

Term 1 - 2015

Brisbane
Distance
Melbourne
Rockhampton
Sydney

Term 3 - 2014

Students entering the program in Term 3 must be commencing with the first 4 courses of the program, and not be eligible for credit for these courses form other studies.
Brisbane
Distance
Melbourne
Sydney

Term 2 - 2014

Brisbane
Distance
Melbourne
Rockhampton
Sydney

Term 1 - 2014

Brisbane
Distance
Melbourne
Rockhampton
Sydney
Show All
For any problems regarding admissions availability for the selected course please contact 13 CQUni (13 27 86) or send us an email at http://contactus.cqu.edu.au/
Entry Requirements - What do I need to start?
Entry Scores
Rank Threshold SR 84 | ATAR 84
Academic Requirements

The program will be available to students who meet a minimum OP 10 on first entry to the program from secondary school.  Students who wish to transfer into the program must have attained and maintained a GPA of 5.5 by the time at least 72 credit points is achieved.

 

Students seeking to enter the program by transferring from CQ18 Bachelor of Information Technology will meet with an interview panel convened by the Head of Program (HoP) as deemed necessary.  The meeting may be face-to-face, video conferencing or telephone.

 

Students who have completed the CA99 Associate Degree of Information Technology can join this program if they achieved a GPA equal to or greater than 5.5.

Assumed Knowledge
No information available at this time
Security Requirements
No information available at this time
Health Requirements
No information available at this time
Course Features

Awards and Accreditation

Interim Awards CG36 - Diploma of Information and Communications Technology CA99 - Associate Degree of Information Technology
Exit Awards CG36 - Diploma of Information and Communications Technology CA99 - Associate Degree of Information Technology
Accreditation

Residential School Requirements

No Residential School for this course.

Practicum/Work Placement

COIT19212 - Students are required to undertake a compulsory industry placement. Refer to More Details for further information.
COIT19211 - Students are required to undertake a compulsory industry placement. Refer to More Details for further information.

Previous and Current Enrolments

Year Number of Students
2024 63
2023 63
2022 54
2021 54
2020 54
Inherent Requirements
There are Inherent Requirements (IRs) that you need to be aware of, and fulfil, to achieve the core learning outcomes of the units and course. IRs are the essential capabilities, knowledge, behaviours and skills that are needed to complete a unit or course.

Please note that in some instances there may be similarities between course, entry and inherent requirements.

If you experience difficulties meeting these requirements, reasonable adjustments may be made upon contacting accessibility@cqu.edu.au. Adjustment must not compromise the academic integrity of the degree or course chosen at CQUniversity or the legal requirements of field education.

Ethical Behaviour

Examples are:

  • Complying with academic and non-academic misconduct policies and procedures such as CQUniversity’s Student Charter, Student Misconduct Policy and Student Behavioural Misconduct Procedures and Assessment Policy and Procedure (Higher Education Coursework).
  • Demonstrating honesty and integrity in academic and professional practice.
Behavioural Stability

Examples are:

  • Being reflective with personal behaviours appropriate for professional performance and being positive and receptive to processing constructive supervisor/lecturer feedback or criticism.
  • Interacting with people from a wide range of backgrounds and cultures in a calm and composed manner in difficult to deal with situations.
Legal Compliance

Examples are:

  • Complying with the policies and practices of the ICT business or organisation in which you may be placed or find employment.
  • Complying with the requirements for student registration.
Communication Skills (Verbal, Non-verbal, Written and Technology)

Examples are:

  • Verbally communicating in the English language with accuracy, appropriateness and effectiveness.
  • Actively participating in discussion activities related to the course.
  • Using language that is appropriate to the context of the individual, group or workplace.
  • Establishing rapport with clients in the delivery of ICT practice and responding appropriately to clients, supervisors and other professionals.
  • Using appropriate facial expressions: eye contact, being mindful of space, time boundaries, a range of body movements and gestures.
  • Recognising and interpreting non-verbal cues of others and responding appropriately during activities related to the course, as well as in the ICT practice environment.
  • Competently and appropriately producing written assessment work in a logical, coherent manner, and with correct grammar and punctuation to the required academic standards.
  • Expressing complex and detailed information and knowledge into a logical and legible report, in a timely manner that meets professional standards and clearly communicates the intended message.
  • Accurately conveying and documenting information in a written form that meets legal and ICT practice requirements.
  • Presenting in front of a range of stakeholders including fellow students, academics, and industry representatives.
Cognitive Abilities (Knowledge and Cognitive Skills, Literacy and Numeracy)

Examples are:

  • Conceptualising and using appropriate knowledge in response to academic assessment items.
  • Applying theoretical knowledge, research evidence, policies and procedures in ICT practice.
  • Constructing written text proficiently, in English, using appropriate vocabulary and conventions of speech, including being able to paraphrase, summarise and reference in accordance with appropriate academic conventions.
  • Competently reading, writing and accurately interpreting information to convey language effectively in ICT projects and services.
  • Producing accurate, concise and clear ICT documentation that meets professional and legal requirements.
Sensory Abilities (Visual, Auditory, Tactile)

Examples are:

  • Accurately using a computer in a wide variety of ICT contexts.
  • Perceiving colours, tones, motion and depth.
  • Perceiving fine detail on a computer screen.
  • Discerning an object from its background.
  • Creating visual designs and artworks.
  • Creating 3D models in a computer.
  • Creating video recordings, animations and motion graphics.
  • Creating and editing audio recordings.
  • Creating and editing soundtracks that are synchronised with video, animation or motion graphics.
  • Interacting with a computer through input devices such as a mouse or keyboard.
  • Interacting with mobile devices through inputs such as buttons and a touchscreen.
Sustainable Performance

Examples are:

  • Actively participating in activities related to the course and professional experience.
  • Performing with the required mental energy and endurance in performing ICT skills and services during set time frames.
  • Showing persistence when learning a new concept and seeing it as a challenge to be solved rather than an insurmountable obstacle.
Strength and Mobility (Gross Motor Skills and Fine Motor Skills)

Examples are:

  • Interacting with a computer through input devices such as a mouse or keyboard.
  • Interacting with mobile devices through inputs such as buttons and a touchscreen.
Interpersonal Engagement

Examples are:

  • Demonstrating the skills of collaborating with fellow students and colleagues, modifying and reflecting on practice during a project, or modifying and reflecting on work integrated learning in response to supervisor feedback.
  • Rapidly building rapport with a client in order to engage them in project management practice, for example taking over a project mid-stream and successfully recovering troubled projects or gathering initial requirements from a client and negotiating project scope.
  • Critically self-reflecting on situations that may/may not have gone well, and taking the learning point(s) from that situation.
  • Interacting and engaging with individuals and groups in project management practice in a respectful and culturally competent manner in a wide variety of contexts.
  • Positively recovering a project from serious problems or risk by means of superior negotiation, influencing and leadership skills to achieve the best possible outcome.
Information and Communication Technology (ICT) Abilities

Examples are:

  • Competently using a desktop operating system such as Microsoft Windows or Mac OS X.
  • Having sufficient computer knowledge and skills to engage in the on-line learning environment that may include completing relevant on-line assessments and participating in on-line forums or responding to emails.
  • Competently using a mobile operating system such as iOS or Android.
  • Competently using digital media software tools such as Adobe Creative Cloud applications.
  • Competently using productivity software such as Microsoft Office.
  • Operating electronic devices such as a video camera, a scanner, a tablet computer or a mobile phone.
Core Learning Outcomes
Please refer to the Core Structure Learning Outcomes
Application Development Learning Outcomes
  • 1. Explain the foundational underpinnings of the discipline.
  • 2. Design and develop systems using contemporary platforms, tools, languages and styles.
  • 3. Employ principles and techniques to ensure that systems exhibit high levels of robustness, reliability and appropriateness for their intended audience.
  • 4. Propose solutions that consider the risks and potential of emerging technologies, and the impact on individuals, organisations, and society when deploying information technologies.
  • 5. Apply knowledge and skills associated with advanced topics in an information technology major.
  • 6. Work independently as a member of a team employing appropriate interpersonal, professional and technical communication skills.
  • 7. Explain the legal, ethical, social and cultural issues that affect the use, design, and implementation of information systems.
  Course Learning Outcomes
Australian Qualifications Framework Descriptors 1 2 3 4 5 6 7
1. KNOWLEDGE Have a broad and coherent body of knowledge, with depth in the underlying principles and concepts in one or more disciplines as a basis for independent lifelong learning
2. SKILLS Have cognitive skills to review critically, analyse, consolidate and synthesise knowledge
3. SKILLS Have cognitive and technical skills to demonstrate a broad understanding of knowledge with depth in some areas
4. SKILLS Have cognitive and creative skills to exercise critical thinking and judgement in identifying and solving problems with intellectual independence
5. SKILLS Have communication skills to present a clear, coherent and independent exposition of knowledge and ideas
6. APPLICATION OF KNOWLEDGE & SKILLS Demonstrate initiative and judgement in planning, problem solving and decision making in professional practice and/or scholarship
7. APPLICATION OF KNOWLEDGE & SKILLS Adapt knowledge and skills in diverse contexts
8. APPLICATION OF KNOWLEDGE & SKILL Be responsible and accountable for own learning and professional practice and in collaboration with others within broad parameters
KNOWLEDGE Develop an understanding and appreciation of Aboriginal and Torres Strait Islander peoples and culture in contemporary and historical context using the respectful and appropriate protocols and terminology
APPLICATION OF KNOWLEDGE & SKILLS Engage in reflective self-evaluation of own cultural values and perspectives to proactively create an inclusive workplace that affirms and celebrates cultural diversity
APPLICATION OF KNOWLEDGE & SKILLS Display leadership by creating inclusive work environments and work with Aboriginal and Torres Strait Islander people in a culturally respectful manner
Business Analysis Learning Outcomes
  • 1. Explain the foundational underpinnings of the discipline.
  • 2. Design and develop systems using contemporary platforms, tools, languages and styles.
  • 3. Employ principles and techniques to ensure that systems exhibit high levels of robustness, reliability and appropriateness for their intended audience.
  • 4. Propose solutions that consider the risks and potential of emerging technologies, and the impact on individuals, organisations, and society when deploying information technologies.
  • 5. Apply knowledge and skills associated with advanced topics in an information technology major.
  • 6. Work independently as a member of a team employing appropriate interpersonal, professional and technical communication skills.
  • 7. Explain the legal, ethical, social and cultural issues that affect the use, design, and implementation of information systems.
  Course Learning Outcomes
Australian Qualifications Framework Descriptors 1 2 3 4 5 6 7
1. KNOWLEDGE Have a broad and coherent body of knowledge, with depth in the underlying principles and concepts in one or more disciplines as a basis for independent lifelong learning
2. SKILLS Have cognitive skills to review critically, analyse, consolidate and synthesise knowledge
3. SKILLS Have cognitive and technical skills to demonstrate a broad understanding of knowledge with depth in some areas
4. SKILLS Have cognitive and creative skills to exercise critical thinking and judgement in identifying and solving problems with intellectual independence
5. SKILLS Have communication skills to present a clear, coherent and independent exposition of knowledge and ideas
6. APPLICATION OF KNOWLEDGE & SKILLS Demonstrate initiative and judgement in planning, problem solving and decision making in professional practice and/or scholarship
7. APPLICATION OF KNOWLEDGE & SKILLS Adapt knowledge and skills in diverse contexts
8. APPLICATION OF KNOWLEDGE & SKILL Be responsible and accountable for own learning and professional practice and in collaboration with others within broad parameters
KNOWLEDGE Develop an understanding and appreciation of Aboriginal and Torres Strait Islander peoples and culture in contemporary and historical context using the respectful and appropriate protocols and terminology
APPLICATION OF KNOWLEDGE & SKILLS Engage in reflective self-evaluation of own cultural values and perspectives to proactively create an inclusive workplace that affirms and celebrates cultural diversity
APPLICATION OF KNOWLEDGE & SKILLS Display leadership by creating inclusive work environments and work with Aboriginal and Torres Strait Islander people in a culturally respectful manner
Network Security Learning Outcomes
  • 1. Explain the foundational underpinnings of the discipline.
  • 2. Design and develop systems using contemporary platforms, tools, languages and styles
  • 3. Employ principles and techniques to ensure that systems exhibit high levels of robustness, reliability and appropriateness for their intended audience.
  • 4. Propose solutions that consider the risks and potential of emerging technologies, and the impact on individuals, organisations, and society when deploying information technologies.
  • 5. Apply knowledge and skills associated with advanced topics in an information technology major.
  • 6. Work independently as a member of a team employing appropriate interpersonal, professional and technical communication skills.
  • 7. Explain the legal, ethical, social and cultural issues that affect the use, design, and implementation of information systems.
  Course Learning Outcomes
Australian Qualifications Framework Descriptors 1 2 3 4 5 6 7
1. KNOWLEDGE Have a broad and coherent body of knowledge, with depth in the underlying principles and concepts in one or more disciplines as a basis for independent lifelong learning
2. SKILLS Have cognitive skills to review critically, analyse, consolidate and synthesise knowledge
3. SKILLS Have cognitive and technical skills to demonstrate a broad understanding of knowledge with depth in some areas
4. SKILLS Have cognitive and creative skills to exercise critical thinking and judgement in identifying and solving problems with intellectual independence
5. SKILLS Have communication skills to present a clear, coherent and independent exposition of knowledge and ideas
6. APPLICATION OF KNOWLEDGE & SKILLS Demonstrate initiative and judgement in planning, problem solving and decision making in professional practice and/or scholarship
7. APPLICATION OF KNOWLEDGE & SKILLS Adapt knowledge and skills in diverse contexts
8. APPLICATION OF KNOWLEDGE & SKILL Be responsible and accountable for own learning and professional practice and in collaboration with others within broad parameters
KNOWLEDGE Develop an understanding and appreciation of Aboriginal and Torres Strait Islander peoples and culture in contemporary and historical context using the respectful and appropriate protocols and terminology
APPLICATION OF KNOWLEDGE & SKILLS Engage in reflective self-evaluation of own cultural values and perspectives to proactively create an inclusive workplace that affirms and celebrates cultural diversity
APPLICATION OF KNOWLEDGE & SKILLS Display leadership by creating inclusive work environments and work with Aboriginal and Torres Strait Islander people in a culturally respectful manner
Learning Outcomes
Please refer to the Core Structure Learning Outcomes
Course Structure

In order to complete this course, you must:

  1. Complete the core structure
  2. Complete 1 major
  3. Complete electives
Number of units: 6 Total credit points: 36

6 Electives

 

Rules governing electives:

  • electives may include recommended electives as listed below
  • electives may include any course from the Bachelor of Information Technology (Co-Op) majors as listed above provided all prerequisites have been met
  • electives may include general electives from other CQUniversity degrees
  • no more than 4 electives may be Level 1 courses.

 

 

Students are advised to seek advice from a Program Advisor regarding their elective courses.

 

Recommended Electives

 

Available units
Students may choose to do any of the following:
COIT12204 Web Site Development
BUSN19024 Graduate Employability Skills
More Details

Industry Placement

Students must undertake an industry placement. Students may need to travel to and arrange appropriate accommodation in the location of the placement.

Students who do not obtain a work placement cannot complete an additional 2 electives required to complete the course. Students who do not achieve a placement will need to transfer to CQ18 BIT to complete their course.

 

Recommended Study Schedule

A recommended study schedule for this course can be obtained from your student advisor. Students may determine their own schedule based upon credit transfers and personal study requirements. It is important to note that full-time students should enrol in 4 units per term and part-time students should enrol in 2 units per term to be able to complete their course of study within the stated time frame.

 

Computing Requirements

You will need access to a computer for your studies. Regular access to the Internet, and email is required.

For Course Planners please refer to the following website https://www.cqu.edu.au/study/future-students/your-journey/enrol/course-planners

 

CG99 Bachelor of Information Technology (Co-op) – Application Development, Business Analysis and Cyber Security majors

 

Upon completing all other units in your course, you will undertake a twelve-week, full-time industry work placement. The maximum duration may be extended to six months if the job is part-time. Work placements cannot be taken at your current employer, or in any other host organisation where a conflict of interest may arise.

To be eligible for work placement, you must apply for the work placement, and undergo a series of interviews with prospective host organisations. You will be enrolled in the unit COIT13238 Industry Work Placement once you have secured a host organisation. Due to accreditation requirements, you cannot be awarded credit for this unit based on your previous study or work experience.

A work placement cannot be guaranteed as it is subject to your acceptance by a host organisation, and your placement cannot be taken at any host organisation where a conflict of interest may arise.